OP PREDICTIONS Patch 11.2 Power Picks, Meta Updates, & More – League of Legends



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0:00 Intro
0:42 Cho´gath
1:29 QOTD
1:38 Cho´gath
2:31 Luden´s Tempest
3:55 Goredrinker
4:29 Supports
5:05 Thresh
6:32 AP Junglers
6:53 Taliyah
7:58 Ekko
8:44 Jhin and Kai´sa
9:48 Outro

Concepts: Best ADC 11.1, Best support 11.1 best mid laners 11.1, best junglers 11.1, best top laners 11.1 patch 11.1 rundown, 11.1 lol, 11.1 changes, Grievous Wounds Buff 11.1, Shurelia’s Battlesong Buff 11.1, Archangel’s Staff Buff 11.1, Seraph’s Embrace buff 11.1, ionian boots of lucidity buff 11.1, duskblade of draktharr nerf 11.1, prowler’s claw nerf 11.1, hextech rocketbelt nerf 11.1, night harvester nerf 11.1, trinity force nerf 11.1, goredrinker nerf 11.1, stridebreaker nerf 11.1, runaan’s hurricane buff 11.1, muramana buff 11.1, master yi nerf 11.1, fiddlestick nerf 11.1, pantheon nerf 11.1, malphite nerf 11.1, ivern nerf 11.1, graves nerf 11.1, taliyah nerf 11.1, ryze buff 11.1, qiyana buff 11.1, xayah buff 11.1, karma buff 11.1, gnar buff 11.1, sivir buff 11.1, varus buff 11.1, yasuo 11.1 buff, yone buff 11.1

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37 thoughts on “OP PREDICTIONS Patch 11.2 Power Picks, Meta Updates, & More – League of Legends”

  1. QotD: Hear me out. I voted Debonair 2.0 but I really hope they revisit crime city. Debonair was a really nice skin line but didnt have an entry for a while and Im really excited to see who all would get skins.

    Reply
  2. QOTD: Since monster tamers is "star guardians 4.0"(god please no.) and crime city looks like an upgraded version of the "new" debonair skin line, I voted for Crime City.

    Reply
  3. I use gordrinker on Talon because the wip active and rank 2 W lets me clear the entire minion wave then roam , you can't do that with lethality , even if I go with a lethality build I get wip and only go for a lethality mythic as a 4th or 3rd item , or buy stridebreaker

    Reply
  4. QOTD: for Crime city nightmare.
    Why: because I'm not a fan of cute playful skins like star guardian. and all the bubble gum stuff league if bursting at the seams with those type of skin need more skins (IMO) like "The thousand pierced bear"……and Lore know Lux and Ezeral don't need another skin already like relax on that plz lol

    Reply
  5. so riot realizes that goredrinker is broken. what do they do? they nerf aatrox and olaf( olaf does need nerfs, but aatrox is only good because of goredrinker), so now they nerf aatrox , and later on they are gonna nerf goredrinker and aatrox is gonna be shit. look at what happened to amumu. everyone was saying yeah amumu is broken and this and that, when in reality it was the items that were broken. riot nerfed amumu twice, he was still good, then they nerf the items and shockingly he is not picked anymore. why? because amumu was never broken, the items were broken and he synergized well with them. even if the items were only good on amumu, you nerf the synergy that he has with the items so that then you can buff him in other ways if necessary, because if you nerf the champion its gonna reach a point where he is trash, but you cant buff him because the synergy with the items makes him op. same thing with stridebreaker. why is darius op? because he was balanced around the fact he has no dashes and then riot introduces and item that gives him a dash that also slows. why is galeforce so good on adc's? because galeforce gives mobility, which imobile ad carries love( and again, those champs were balanced around the fact they had no mobility and riot gives them mobility), but then its also the fact that that dash not only does damage, but it actually does more damage than the item intended to deal damage because it has an execute, meaning ur dealing like 350-400 damage super early on in the game if the target is under 50% hp. look at hecarim. he was balanced around the fact that his first item cost 3.7 k gold and he didnt rush the jungle item, so for a portion of the early game he would be much weaker, but the once he got his trinity force he would be super strong. what does riot do? yeah lets make it so that the other junglers now also have to buy mythics( which is fine, didnt make much sense that a jungler was just the strongest champ in the game as soon as he got the jungle enchantment), so now they spike at the same time as hecarim, meaning he doesnt have the issue of being weaker than the other junglers early, while he still is the same monster, or even stronger, once he completes his mythic item. why was senna broken? because she got free crit from her passive, so she could build lethality and spike earlier but then also scale really well because she got free crit from her passive. what does riot do? they make an item that gives ad lethality and crit. makes adc's like jhin and mf absolutely broken because their kits synergize super well with lethality and ad and dont care as much about attack speed, but then they also get crit meaning they also scale well. and even for assassins, the crit is just unhealthy because an assassin can just kill you with a random crit that he shouldnt be getting. triforce used to have crit, and the reason it was removed was because jax and irelia and those champs shouldnt be getting random crits when they are fighting you, it just gives no consistency to the game because ur like' yeah i win this fight if i crit, if i dont i lose'. if a champion is designed in a certain way to have certain weaknesses, why is riot then making items that remove those weaknesses and keep the strenghts they already have?

    Reply

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