Outriders – BEST Pyromancer Build For Leveling + End Game! INSANE Damage Guide!



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Outriders – BEST Pyromancer Build For Leveling + End Game! INSANE Damage Guide!
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25 thoughts on “Outriders – BEST Pyromancer Build For Leveling + End Game! INSANE Damage Guide!”

  1. Tbh Idk if this is a fun build. Buffing your weapob and…. shoot things? Is not something I want to do with a pyromancer who is supposed to be the offensive mage class, exploding and burning his foes.

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  2. i have a serious question why run pyro when u can just run technomancer? they have better survivabilty, same if not more dmg and are less mod dependent all u really need is the mod that gives u 30% bullets back on a kill wile u got poison rounds on the only thing pyro has really is the 24% heal when u kill a enemy thats marked and u can argue that isnt really as good as the weapon leach on tech

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  3. Great video dude. As a newer player I haven't been able to craft much yet. But I'm curious as I'm running a similar build around the volcanic rounds, does extra mag stack? Say I put it on two pieces of gear does that mean I get 3 before cool down?

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  4. I run a similar build that’s a little more dialed in. Spec more into Ash Breaker for the immobilization CD reduction, grab weapon leech perks & the anomoly boost.
    ——-
    For survivability, I would add weapon leech skills/mods.

    You can get 50-100% weapon leech on ash breaker with mods for survivability.

    And that’s before you factor in a free health bar from FtF every 12 seconds and passive heals from marked kills.
    ———-

    For damage, 100% swap out overheat for thermal bomb.

    You can mod for double targets in one cast. The first one usually blows up the second.

    You can cover enemies in ash/weakness before detonation for increased damage.

    You get almost 100% uptime on the 45% anomaly boost in ash breaker with FtF.

    You can also get the 40% damage debuff mod on TB targets to burst them down quickly and consistently. Even if thermal bomb did nothing else… the debuff would be worth casting on bosses over Overheat for the better debuff that applies to your entire party. It’s also an interrupt with a significantly lower CD.

    ———-

    Everything else is basically the same. You’re still wiping the floor with infinite volcanic rounds… you’re just dying less and blowing shit up everywhere when you gun down enemies.

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  5. I noticed a lot of pc players are able to hit crits consistently, however, on console I’m not sure why but aiming feels so bad. I always feel like I’m fighting the reticle.

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  6. Do you have a source for Anomaly Power not affecting Volcanic Rounds? Seems like all of the elemental bullet skills scale from both firepower and Anomaly Power, so it's strange that this one would be different.

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  7. Started with pyromancer too,nice class but I see everyone plays it so in end game I already see teams with all pyromancer classes so I started something different. Golem Conqueror

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