Outriders – BEST Technomancer Build For End Game CT15 INSANE Damage Guide!



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Outriders – BEST Technomancer Build For End Game CT15 INSANE Damage Guide!
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Here’s my nearly perfected Techno build, that completely annihilates
every CT15 expedition, and can even do some in 4 minutes
and under. If you’d like a more introductory build, make sure to check
out this video : https://www.youtube.com/watch?v=Ck_gVQR_mJw

Subscribe for build videos for other classes, coming ASAP!

0:00 Intro
1:10 Skills
2:00 Guns
4:46 Gear/Mods
10:55 Boom Town Baby
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Like my work and want to support me?
Patreon: https://www.patreon.com/NickTew
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How to get into contact with me / ask me questions
▶Livestream: https://www.twitch.tv/NickTew
▶Twitter: https://twitter.com/NickTewYT
▶Email contact(business only): [email protected]
▶Discord server: https://discord.gg/NickTew
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My computer: http://a.co/9HUW0z9
My equipment: http://a.co/gThJMs2
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#Outriders #TechnomancerBuild

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29 thoughts on “Outriders – BEST Technomancer Build For End Game CT15 INSANE Damage Guide!”

  1. Hopefully you guys enjoyed! Many more builds to come so make sure to subscribe, and follow me on twitch to see how this build decimates all the other expeditions, and to see all the new and upcoming builds for other classes

    Reply
  2. Hey Nick, what’s your thoughts on using a weapon with Brain Eater and Embalmers Rage? It sounds like it’d be good for keeping your Blighted Rounds active since you’d basically not lose any ammo

    Reply
  3. Combine this with upgrading a green burst rifle to purple so you can have a choice of 3 mods giving you that much more of a chance to get the god roll of your dreams

    Reply
  4. can legendary armor drop with different attributes ?
    So I could use a pestilence set for example to have 25% extra Damage reduction but still have the perfect attributes so firepower, close and long range damage ?

    Reply
  5. Try putting in the mod that increases your weapon damage based on your regeneration in place of something like Dum-Dum.

    The bonus is a lot higher. I run it on tank builds where I stack a lot of health and regeneration. Just one regen gets me like +70% weapon damage. It would turn that dead mod on your rifle into a damage machine.

    Reply
  6. You should trade Sower of Decay for Grand Amplification on your skill tree. You would gain 12% Anomaly Damage instead of the 1 second extra cool down on turret.

    Also, I'm curious what your thoughts are on King Slayer

    Reply

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