Outriders – BEST Technomancer Build For Leveling + End Game! INSANE Damage Guide!



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Outriders – BEST Technomancer Build For Leveling + End Game! INSANE Damage Guide!
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34 thoughts on “Outriders – BEST Technomancer Build For Leveling + End Game! INSANE Damage Guide!”

  1. Any reason to opt out of of two sides of the power & go for blurrscreen & wipe out? I’m still leveling at 22 but I never like going with the meta builds everyone else uses or you see on YouTube. Build I created is for more the LMG/AR & I thought those 2 big ones looked more beneficial than trading survivabability for dmg. Thoughts? Aside from that my build I’m following looks identical with the same skills to be used.

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  2. lol that you have 2 low level blues equipped. That's lowering your average item level score, which is why you have 4600 hitpoints. average item level increases max health and anomaly power

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  3. Fuck these gun build. So fucking boringg. Why play a crazy scifi game with all these crazy abilites and combos and not use them. Ill let other people play that shit. Not hating on you personally its just the rounds builds are incredibly uninspired

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  4. Been struggling to keep Blighted Rounds active against bullet sponge bosses even with the spare mag and bullet refunds for kills. I'll find myself whitling them down and then going to search for an add to kill for the reload. I've been using the middle skill tree from the start mainly for survivability. I'll make the switch to the top tree with the LMG focused build and see how it improves my sustain. Great build advice 👍🏻

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  5. So, it looks like you are just using a standard rifle in this build video. I thought I read under the description of Sniper Master, it only includes Marksman Rifle, Auto Sniper Rifle and Bolt Action Rifle. Are regular "Rifles" also included in the applicable weapons for Sniper Master?

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  6. I'm loving this game but its really starting to show that their is no build diversity bc you need to use the blighted rounds, twisted rounds, or the volcanic rounds are a must for endgame which ruins literally all the non dps trees and devastator becomes almost useless

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  7. Thank you for this. Playing through the main story with the techno and that class is highly underrated. Hopefully we can use the other techno subclasses as effective as the Pestilence version.

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  8. Find the disturbance mod from the imploder gun. Pop that on the gun ur using. Blighted rounds will not be number 1 anymore. Friend found it yesterday and tried it. Irs actually broken how much dmg that mod does

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  9. The only thing I would question about this video is you mention that Armor Piercing isn't worth it due to having Anomaly damage on your bullets due to decay, in saying that if you're levelling wouldn't you be better off going the bottom tree for the extra Anomaly damage as that should also affect the damage those bullets are doing, not to mention the increased tic damage over all on Toxic?

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  10. The best survivability mod that no one is talking about is the one that gives you a shield when you drop to 30% HP. It only has a 5 sec CD. I literally never die now all because of that mod.

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  11. My thing is, i have a build with the mini gun which literally allows me to stand face to face with boss battles and i kill them in less than 30 seconds. Every enemy that has toxic on them refills my ammo and i start with 320 rounds in the mini gun. So i throw down the Blighted Turrent and i basically have unlimited ammo in the mini gun and boss battles get shredded cause im getting so much health back so i can fight them point blank and out damage them

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