OUTRIDERS | Big Update Out Now & New Legendary Loot Glitch Fix! (Outriders New Update)



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OUTRIDERS | Big Update Out Now & New Legendary Loot Glitch Fix! (Outriders New Update)
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29 thoughts on “OUTRIDERS | Big Update Out Now & New Legendary Loot Glitch Fix! (Outriders New Update)”

  1. Sorry, the game is becoming more and more a fail for me. 8 days in, not a single day without problems. Most of them just basic things.
    1. Multiplayer connection problems.
    2. Collectibles that are not showing/missing.
    3. Inventory disapearing
    4. Error codes every hour or so.
    5. Xp getting stuck and not moving forward.
    6. Hud disapearing.
    7. Skills you activate do not activate.
    8. Sidequests you finish, are not finished according to game.
    9. The Forest region is a giant bugfest.
    10. Character movement does weird things sometimes.

    And those are just a few. I think this game should have stayed in dev for at least 6 more months. It's not fun anymore. Everyday problems. This should not be alloud. If the game works, it's fun, but half the time it doesnt work. It's a shame.

    Reply
  2. they really need to fix the Hell's Rangers stuff or at least give us a way to delete them since my stack now has 30 slots just taken up by them

    Reply
  3. Honestly People Can Fly haven't done a single thing since launch that has been positive or enjoyable for players. Just fixed the ability for people to actually play it and began exhibiting their digital pettiness and stingyness. They are clearly using elite players as models for nerfs and changes. Casuals and lesser players will start getting weeded out fairly quickly and move on to other games.

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  4. I GOT 11 LEGENDARYS!! I was lv29 on world tier 12 so all the gear is lv38. (Which is not bad at all) the weapons I got are: The Migraine, Aerie Master, Grim Marrow, Amber Vault, The Iceberg, Golem Limb, Voodoo Matchmaker, Raróg's Gaze, Thunderbird and Torment & Agony pistols. I also got Mask of the Cannonball

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  5. make them incentive based runs n take away the timers, or leave them as a even bigger bonus for the HC.. no deaths, = more loot, certain aim % = bonus loot, using so many diff skills so many times = bonus loot etc, HP above a certain % entire run = more loot..and then at the end, take the time it took to finish and give more better loot based off that as an added bonus.

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