‘Outriders’ Demo Review The Good And The Bad



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Why yes, I am posting this about a minute after the Outriders demo officially went live, but I managed to get access last night, and as such, I’ve completed what I believe is almost all the demo content on one character at this point. So, it’s time to share some thoughts. I was not a part of any early tests so this is my first time ever with Outriders. If I had to sum up my experience with the entire thing so far it would be…I know that’s not exactly a glowing endorsement, but many aspects of the demo have left me a bit underwhelmed, though I did enjoy myself in other regards. The game has a rather long, rather disjointed introductory sequence that involves very little shooting and a whole lot of interspersed cutscenes. The story is…somewhat hard to track, but the long and short of it is that you’re an “Outrider” meant to help blaze a new frontier for citizens fleeing to new worlds from a dying earth. The problem is that the planet you land on has an “anomaly, ” some sort of weird energy storm that can do everything from rip people apart to give them superpowers. Guess which one happens to you? After being zapped (and picking your subclass) you wake up from cryosleep 30 years later to find that everything sucks and humans are back to being at war with each other, in addition to fending off alien wildlife and further anomaly problems. Other people have been powered up too, and you’re all called “Altereds. ”I picked Pyromancer for my first class on PC, and it’s the only one I’ve used so far. It focuses on, what else, fire damage, but also healing through killing things that are on fire, which seems to work pretty well. If I had to compare Outriders’ third person combat to anything, you’re probably out of cover more often than The Division or Gears of War, and maybe it’s more like Mass Effect, as you run around and use both guns and your powers to take on enemies. This aspect is…fun. Even though I prefer FPS to third person, the gunplay feels good on PC, as do the abilities, and even in the demo, you start to get a real sense of loot and potential builds. I already found a submachine gun that freezes enemies solid, and I got a legendary sniper rifle from a boss chest that inflicts weakness in an AOE and one shots most enemies with its high power. In short, it doesn’t seem like you’re going to have to wait very long to try out interesting and unique gear, and I can see the potential of builds and loadouts escalating the more is unlocked. I will say movement doesn’t feel amazing as you try to dodge roll out of grenade spam that can feel a bit Division-ish in a bad way at times. There is, however, a fair amount about Outriders so far that just doesn’t sit right with me, based on what I’m seeing in this demo. First, you can feel the lower budget compared to other AAA looters. I know, I know, Outriders is not trying to be a Destiny killer, but it will be compared to that game, to The Division, to Borderlands, even to Anthem.

All data is taken from the source: http://forbes.com
Article Link: https://www.forbes.com/sites/paultassi/2021/02/25/outriders-demo-review-the-good-and-the-bad/

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5 thoughts on “‘Outriders’ Demo Review The Good And The Bad”

  1. What exactly makes this game stand out from the rest in it's genre ? I'm started the demo late last night, early this morning I guess. Lol
    Anyways it didn't keep me interested to get past the tutorial so far. The corny ass general cowboy type dude made me already start to feel pretty meh about the whole thing. Kind of a weird way to base my feeling towards the game as a whole so far but between not being interested enough to even complete the tutorial phase completely and the corny cowboy mf it has me feeling less enthusiastic about the game then more. The test firing phase was my only gun play so far and it kinda felt clunky or sluggish too. So far atleast.
    Hoping back on as I type this actually and gonna put an hour or 2 into it and see if there's anything worth it for me. Hoping I start to like it honestly. I prefer and like coop games so I can play with my friends which I find to be the most enjoyable way to game mostly. Even though that's my ideal way to game these games never keep me interested.
    Whats everybody's thought on the demo so far? Fav class n stuff like that?
    I'm thinking the trickster for my first character.

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