Outriders Demo Walkthrough / Trickster Gameplay



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/ O u t r i d e r s Demo Walkthrough / Trickster Gameplay

This is a full walkthrough of the Outriders Demo using the Trickster class. It will only feature the main campaign missions and all optional side activities are absent. The game is in a rough state a few months shy of its release. It has potential, repeats well trodden triple A archetypes, and really offends the eye with the single most aggressive use of motion blur during the sprinting animation.

#Outriders #OutridersDemo #MotionBlurRuinsYourGame

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5 thoughts on “Outriders Demo Walkthrough / Trickster Gameplay”

  1. This game is odd. I thought I'd let the gameplay speak for itself. If people are interested in watching me cover this it could certainly make for something interesting. Just for the love of all that is holy let the player disable that abhorrent motion blur.

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  2. This game could be interesting. I saw on twitter that they said there will be a toggle option for the motion blur. I will be waiting to see how the endgame is before I decide to buy it.

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  3. Looking at this, I can say my only major concerns are enemy health bloat (although this is almost a certainty with how these games usually go) and enemy variety. I don't know, my main issue with games like these always stem from the fact that the enemies are typically pretty generic and since they can often times be pretty tanky on top of that, it can make gunfights go on for a little long the farther you get into it.

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