Outriders: Going Through The Best And Worst Classes



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I have spent a long, long time with each of Outriders’ four classes now, and have thoughts on all of them. I also welcome your build suggestions in the comments.

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25 thoughts on “Outriders: Going Through The Best And Worst Classes”

  1. is there any good sites that you can check out builds and "best in slot" items for outriders? cause im curious about that type of stuff since being an old world of warcraft player
    thanks in advance if you can help with that.

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  2. I started as debestator beat the game and then seriously struggled at doing dmg, I made a techno and it's actually unfair how strong bullet builds are cause I really want to revisit my devestator

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  3. I'm being stubborn and continue to push my anomaly trickster through the campaign, although I can't get over world tier 7. The class just doesn't have enough survivability and I'll go from full shield and health to dead instantly. Half the time I'm shredding everybody but then there are certain encounters I just can't survive. The build really needs a buff. As frustrating as it is though, it is a ton of fun.

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  4. Paul check out the “fire witch” build for the pyromancer. My survivability is insane. And damage output is very strong. Just spam your abilities and use guns that give you healing when you just shoot things instead of killing them. Use overheat, eruption and faserbeam. Playing this build makes me have no regrets about playing pyromancer. I love it.

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  5. The Old Man's Pyromancer Build: Primary Weapon: Double Gun Demolisher Variant (Always has an 80 clip magazine), Secondary and Pistol Weapons: Take your pick (rarely used by me); Weapon Mods on Double Gun: Improved Freezing Bullets, Improved Bleeding Bullets; Armor: any that is to your liking but you need the following mods equipped somewhere on your armor pieces: Extra Bullet (88 rounds/clip instead of 80), Extra Mag (gives you an additional clip of 88 bullets before you lose the fire "buff" I will talk about in a moment), Bullet Kindling, Vampiric Mag (killing shots on enemies afflicted with bleed replenishes 50 % of the ammo in your mag); Skills: I use Heatwave and Feed the Flames but you can use any skills you like. However, the most important one that you must use is Volcanic Rounds. Activate these before any fight (even boss fights) and they light your enemies on fire (a fire damage "buff" so to speak)–even enemies hiding behind walls. These shots also often freeze the enemies which means they are burning while they are frozen and can't fight back. And they often afflict the enemies with bleed. The you can fire away because you have two 88 bullet clips before losing the fire buff. And, because of the Vampiric Mag mod you equipped, your Volcanic Rounds are very often replenished before you even have to reload the second clip. I spent my class points mostly on the top tree ignoring the Sniper Rifle Point, the Immobilize Points, Weapon Leeching Points and Pistol & Revolver Points. I then continued on the middle tree mainly Max Health and Burn Damage points.

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  6. Completely agree with all so far. I'm currently playing Pyro as my main out of spite. Tried the anomaly build, but had the worst time until I came back to it after changing to an Ash Breaker build and breezing through the game.
    Until I went all out with the mod crafting system and theory crafting builds, I thought it was the weakest class. You have to really invest in Pyro to make it fun and that can really push new players away.

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  7. for levelling pyromancer: feed the flames+volcanic rounds+whatever
    go for anomalypower, skills life leech and status power
    mods: bullet absorbtion, lava shots, wide grip, maybe extra mag+mods for your third skill.
    tree: mid tree, dip into wildfire and extinction, go for skill leech and nodes that buff the fire dot

    tag everything with your bullets and the skill leech will keep you alive, your gun isn't the damage, the fire is, so be conservative with your ammo so feed the flames can replenish your mag.

    for bosses go flames wave with the damage amplifier mod and some sort of high dps skill

    guns: automatic sniper rifle w death chains and some sort of assault rifle with high mag capacity

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  8. For Pyro this is what I’ve been running…
    -Volcanic Rounds
    -Ash Blast (or your choice)
    -Overheat

    (I took the skill in the tree to Ash enemies after a burn wears off. And been trying out more burn damage vs ash damage.)

    Use Volcanic to burn a mob, pop Overheat to damage and stun them with Ash once the burn is consumed, then continue firing away with the volcanic rounds now that they are stunned and take more damage. Ash blast is your emergency button if you get rushed, but could probably be replaced. You’re able to wipe out mobs and stun everyone on the map. Can feel weak against bosses that negate the Ash stun.

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  9. Pyromancer is objectively the hardest to play with. All Pyro abilities scale with anomaly except for the volcanic rounds which makes no sense because the info says it deals skill damage. For the story until I got much further in and had all the tier 1 mods having thermal bomb and overheat plus whichever other you want helps a lot. Thermal bomb is pretty strong. Volcanic rounds burns everything and marks them too so any kill heals. You really need 3 mods for the one skill and machine gun to keep it up. Ash and freeze just last different amount of time and are separate debuffs. And top tree enables a ton of damage VS ash along with 45% weapon bonus after using immobilize skill. Honestly the one skill is the best way to heal especially when you are fighting bosses since you can't heal from damage.

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  10. Second off what ive been running on pyro to speed level it is volcanic rounds with an LMG and perpetum mobile or whatever its called and overheat. So I hit a lot of enemies with one bullet pop overheat. Clear a room. My last skill is dependent on if I have any mods that buff a certain ability.

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  11. What you said about technomancer is 100% wrong , the best dps build is not about freezing anything its toxic build wich melts everything, and thx for the vid 🙏🏻

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  12. Anyone else levelling up 2 characters at the same time? I keep bouncing back and forth between Pyro and Trickster so I'm only at level 17 so far. Having a lot of fun with the game and definitely plan to mess around with Devastator and Technomancer next but probably should focus on one character to get to the end-game 😃

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  13. I don't think special ammo should be a skill at all. It should only be a mod. There's nothing fun about passive skills. Especially, when that passive skill is so strong, that you're basically forced to use it and take up 1 of your 3 actual fun skill slots.

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