Outriders Is A Hard To Define Game



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Outriders is out, and we still aren’t entirely sure how to classify it. In this podcast breakout, Jean-Luc tells us what to expect in People Can Fly’s latest action game.

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39 thoughts on “Outriders Is A Hard To Define Game”

  1. The storyline and dialogue come straight out of a 90s action movie. It's surprisingly unashamed about where it takes its influence from and just plays it straight.

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  2. I disagree. I already clocked in about 50 hours since launch. Prior to that I clocked in about 50 hours too in the demo. The STORY? It's not amazing, it's just okay. He's got it all wrong. What makes this game shine is the gameplay mechanics. You feel so badass in the frontline, enemies charging at you by tens and you're just so powerful you're unloading so much bullets and skills. And the weapon meds system? It's amazing! So many playstyle you can play with.

    Again, story, it's just okay. The gameplay mechanics are so fun. I am running a Technomancer playing close range with extremely high crit build.

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  3. I find it amusing the class technomancer actually gets a mini gun and rocket launcher… yet they say it’s long range… about all of its abilities is close range what drugs are you on?

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  4. I love this game. I been playing non-stop. It looks like the game is too hard for these guys. It's easy to understand. The enemy A.I are very strategic and aggressive and alot of these reviewers always complain how game have brain dead A.I and now that we have competent enemies I hear these guys crying. Get better at the game or lower your tier. This is unbelievable it's like they don't even wanna give the game a chance. How am I supposed to trust what u guys say when u don't give your 100%

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  5. The gameplay is amazing, the more you play the better it gets. Specially once you get full Epic loot you will start having tons of fun.
    The humour is straight out of Monthy Python movies and I love it so much. The MC feels like they actually have character traits in dialogue and don't take crap from no one.

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  6. The fact that you don't realize the Technomancer is the most powerful class in the game should tell you that you shouldn't be doing commentary on it. It's getting a bit old that all of these people just vomit up their impressions after playing the demo only.

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  7. Seriously a waste of time to listen to these 4 people. Don’t bother and try the game yourself. It’s pretty good and engagement from the developer with the community has been top notch.

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  8. So the story of the game constantly reminds you that you're basically a god compared to the normal people but the moment you meet a group of people I find myself forced to use cover or run waiting on abilities so that I can heal. I've been playing a devastator which I believe is suppose to be a in your face tanky character. The moment I go in cover there's a grenade. The moment I leave cover there's a rain of bullets and a sniper.

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  9. Everyone comparing Outriders with live service games like Destiny or Avengers but this game is more like Borderlands. Co-op looter shooter with tons of weapons and many builds to explore. The devs never said this is a live service game.

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  10. Gamespot is so non relavant… you need real gamers input…. This game is most fun i had in gazzilion years, all complaint in this video are way off. They havent played the game at all or made a build or cant do a fun build. Bots 🤷‍♂️…. Hint, upgrade your armor and gun every two levels, use new armor and just mod skills you need on it. Its cheap, do not upgrade level….

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  11. This Jean-Luc guy is absolutely too cynical to express any opinion about anything. And it sounds like all of these people only played the first hour, skipped all of the collectable logs, and didn't try to make any actual "builds"

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  12. 'Expeditions' for long term grind option is not 'live service'. Their pitch isn't 'live service', its 'if this does well we know we can support it with content' (this is NOT live service), and potentially pivot long term to a live service model. Diablo wasn't anything like a 'live service' until people knew they could rely on regular, non-automated seasons. PCF making expansions, playing it by ear and transparent about that, isn't live service. Its just service. They can move on to any other project without it feeling like a big loss to the core design.

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  13. Ok, obviously you guys haven't really been taking notes about this games, PCF has said multiple times that this game is NOT a "Game as a Service" Game and their intention is that you can have all the experience of the game once you finished it. They are planning to "maybe" release more content if the game do well and if there is demand for it. but you can finish the game and that's it, no Raids or something like that.

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  14. I'm going to be honest, the pure lack of verticality in all aspects and the linear structure of the world is very annoying. As a Destiny 2 fan, I just can't stomach the cover-oriented combat. It feels too much like Division to me in some aspects like combat.
    However, I still see why people like this game and I genuinely hope it does well. Maybe I just need to get used to it.

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  15. I had some issues with connection they are good now the game is a pain to play alone idk why u don’t get a revive alone but you do online. But I’ve been fine recently since I got good gear. The dismantling selling should be quicker I think. And I hate the fast travel especially with bounties and hunts

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  16. Alot of brainwashed people, so nobody is gonna put these game devs in check. Let me help you all
    Pros- ?????
    Cons- CRASH, CRASH, CRASH!!! Oh let's not forget about bugs that won't allow you to finish the mission, or your gear disappearing out of no where, how about those dumb azz cutscene that play over and over to cross something like jumpin over a fuccin puddle like really a whole fuccin cutscene to jump and then CRASH! Final score is a 3/100

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