OUTRIDERS | ONE-SHOTTED & PHANTOM DEATHS Finally Acknowledged As A BUG! – (Outriders News)



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After Friday’s Mega-Patch, Outriders has been virtually unplayable for a portion of the playerbase due to one-shot kills or phantom deaths. Yesterday, People Can Fly finally confirmed that issue and asked for our help.

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26 thoughts on “OUTRIDERS | ONE-SHOTTED & PHANTOM DEATHS Finally Acknowledged As A BUG! – (Outriders News)”

  1. The only thing that is really annoying me is that mod sometimes don't activate when playing with people the random deaths and one shots are alright as random as they are as rare they are so they ain't getting on my nerves. Another point with this being a new game why is the community so toxic already I'd get it if it was older but not even being 2 months of the full release its just anoyying me

    Reply
  2. Multiplayer is screwed so I was running t12 full group were at last boss with gold rank I'm happy I'll hit t13 but guess what we all got dced no t13 rank up ty for fixing the multiplayer in the last patch.

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  3. Personally I'm moving on. I thought I would level alts and have fun helping friends, but I think I now understand what's happening. The game is messy code, and the studio is moving to other projects.

    Its fun, but broken under the hood. Tbh, if I were a content creator, I would be looking to pivot. This ain't It, Chief.

    Reply
  4. Anyone else notice they mentioned they fixed "emergency stance AND perseverance" (I'm assuming shield) in the Friday patch and yet there is no mention of issues with the latter at all in any previous comms, player feedback etc nor, more importantly, in Friday's patch notes!!!

    Reply
  5. They would do so much better as a dev team if they shut the game temporarily for a few weeks to really get these bugs fixed. Cause honestly each patch is making the game worse!!!

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  6. And honestly kind of hard to play this game. When my Lvl 48 Outrider Technomancer, is unable to beat CT-13 when playin go solo. And joining a group only makes the game worse and completing CT-13 and up

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  7. It happens more often on my pyro and trickster then my dev which is rare so maybe since I run golem the constant changing of its values helps prevent it or golem helps off set it when it does occur

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  8. I found a way to duplicate it. I was doing some of the challenges for pyro and would kill swarms of perfero in the first city. I would allow them to kill me at the end to reset the zone and my health would be static for a second or two before I died then it would vanish seemingly wothout being hit. I think this is because of the damage mitigation bug.

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  9. Not a bad few days to be a Dev main but I was enjoying my trickster too. I was rooting for the game till this week's patch. The unintended and or shadow nerfs hit hard as they are ruining end-game builds. A shame, the game had potential.

    Reply
  10. Thinking back I was getting insta killed with no real evidence of me getting hit even with emergency stance. But it was far and few between. So I thought I just missed something

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  11. IMHO the problem is that different teams work on different problem.. therefore I can understand that PCF ask all those teams to work on different issues/bugs and the result is that major issues are not fixed while few minor are.
    That being said I agree with you… the mitigation problem is a MAJOR problem as many players can't complete Expedition CT 14/15 as before the patch. And it's not the fixed mods that make any difference as with I replaced the buggy mods with 2 others even before the patch in order to get used to play without the broken mod.
    They could have tested their own game before releasing the patch and see that something was not ok.
    I don't believe the "some player are experiencing the problem and some don't"… First how do they know that ? secondly all other radit/forum/youtuber + followers they all report the problem.
    Right now I'm thinking about not playing the game anymore.. I mean what's the point ? most of my friends can't do CT15 in group due to the scaling/bug problem which prevent me to be able to tune my alts with level 50 weapons/gears.
    My main techno has everything I need on him… so the only solution is to group with 2 friends with great build to carry my alt to CT15. that will be possible when they fix the one shot problem only.

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