Outriders – Status Effects FULL BREAKDOWN (Prim & Sec, Crit Chance/Damage/Mult & MORE)



Read more about Cyberpunk 2077➜ https://cyberpunk2077.mgn.tv

Welcome Back To Level Headed Gamer

Outriders is a looter shooter developed by People Can Fly. You will have a choice between 4 different classes and a story driven campaign and full blown endgame content. Today i wanted breakdown all the primary & secondary status effects as well as what is firepower vs anomaly power, effect resistance and more!

Resource: https://outriders.wiki.fextralife.com/Status+Effects

Big shout out to one of subscribers David Simmons & YouTuber DADEFEYU. They have immensely helped with their input making this video! https://www.youtube.com/watch?v=KttmugQ5LHo

Xbox: https://amzn.to/3iVSm7P
PS4: https://amzn.to/2YpgCG8
PS5: https://amzn.to/3oz4bSU
PC: https://outriders.square-enix-games.com/en-gb/

0:00 Intro
0:39 Weapon Leech, Skill Leech & Direct Heal
1:17 Firepower & Anomaly Power
1:55 Crit Damage, Crit Chance & Crit Multiplier
3:36 Primary & Secondary Status Effects
7:36 Mod Stacking & Mod Collection
8:40 Outro

#outriders #outriderstips #outridersguide

Source

16 thoughts on “Outriders – Status Effects FULL BREAKDOWN (Prim & Sec, Crit Chance/Damage/Mult & MORE)”

  1. Fyi, certain mods CAN be stacked. When you look at mods, if it's highlighted in red, that means you have it currently equipped and it doesn't stack. For example, in the demo I was able to get 3 charges of Heatwave before going on cooldown by having 2 ride the waves mods, both slotted into different gear pieces. A window looking icon in the corner means you already have the mod in your inventory already.

    Reply
  2. I'm gonna into the nitty gritty here, I'm fairly certain the Devs said that pyro fire can stack from different pyros. And I keep reading about people talking about it that way. If I get the time I'll see if I can find the source.
    But the rest of it should be true. Can't have double weakness or vulnerability

    Reply
  3. Some damage debuffs, like the mod for pyro that makes heat wave cause enemies to take 35% more damage, do stack. Plus they stack with other debuffs. I use heat wave twice on the captain to stack the debuff before I thermal bomb an add by the captain to 1 shot him. Before I had enough anomaly power I had to shoot him once with vulnerability after the 2 heat waves so I know vulnerability stacks with it also. However from what you said here I don't think another player could add another vulnerability. Stacking different debuffs will be very powerful late game

    Reply
  4. That's honestly a great video mate! The content is good and usefull and the video is very clear and efficient. I'll have a look at your other vids and I'm looking forward to see the new ones when the games comes out.
    Also with the fact that status effect don't stack, that mean that in high difficulty endgame, you won't be able to run 2 times the same build, or 2 times a build that focus on the same status effect (like 2 different classe using vulnerability).
    I honestly can't wait to test all that on the full game
    Cheers

    Reply
  5. Technomancer has frost and toxic nodes that can cause Vulnerable. Technomancer also has two nodes that increases the Vulnerable effect. Technoshaman is best path to maximize Vulnerable and can potentially be great support.

    Reply
  6. I'm going to spend so much time in this damn game. 😩 I really hope they create a load out feature or make an app that let's you store builds. If not I'm gonna be taking pics on my phone to reference. The skill trees are nuts even without the mods.

    Great vid. Also recommend people check out the in game menu page to review guides. Has some good info.

    Reply

Leave a Comment