OUTRIDERS | TECHNOMANCER: NON DEMO ABILITIES & LEGENDARY ARMOR SETS SHOWCASE



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Gameplay of 4 additional abilities for the Technomancer not available in the demo for Outriders as well as a look at 2 end game legendary sets for them.

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11 thoughts on “OUTRIDERS | TECHNOMANCER: NON DEMO ABILITIES & LEGENDARY ARMOR SETS SHOWCASE”

  1. I really hope that there will be some kind of balancing. From the early game the technomancer truly feels like a multiplayer class. Maybe that gets better at the later game, but in the demo it feels like a struggle (especially on console), great video though, some of these skills and sets I hadn't seen so I'm interested in those :O

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  2. Looks like a fantastic support character. I’m not sure how I feel about turrets and minigun stuff but we shall see. Do you know if they will have loadouts? So I can easily swap between builds without respeccing everything? I can see most of these characters being played a number of different ways.

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  3. Didnt really like the scrapnel skill but having 6 would make a massive difference. I can see a decent Technomancer being almost mandatory at high level endgame.
    Keep up the good work.

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