Outriders: The Cover Shooter Where You Shouldn't Use Cover



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Outriders sends mixed messages about how to use cover in the game, setting you up to employ it like you would in most other games through tutorials, but you really do NOT want to use it much, if ever, if you want to have the most fun and success in the game. Here’s why.

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21 thoughts on “Outriders: The Cover Shooter Where You Shouldn't Use Cover”

  1. It's really starting for me at least to look like the game wants to make you feel like you are the boss in the fight. played all 4 classes geared them as much as I could literally each class has something to steam roll through current demo content if playing correctly true cover is somewhat minimalistic here to a point where I just ignore it, all i tend to do is line of sight mobs and that all the cover really needed. Overall its actually super fun to play TBH, just like always ppl making mountains out of mole hills

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  2. One thing a lot of people are sleeping on is how good the sprinting melee is for every class. It’s a great opening move and can sustain you when abilities are on cooldown. Trickster’s melee slows enemies down, and with Pyro its one of the foundations of gaining health since the melee marks enemies withour requiring a skill.

    It’s interesting because the game eschews so many conventions: don’t be in cover, the mods aren’t small increases but actually the lynchpins of a build, and you’re encouraged to always think about your build in the level up period, bot just endgame.

    Also, you’re right, aggro is the play. I played the Insider Beta until level 17 / World Tier 9 – your mods make if so that you can get MORE aggressive.

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  3. If this is the case, why even have cover? Why not just have no cover system, have a crouch and jump.

    Having it for enemies is not a good reason. You can tune enemies for not having cover to just be a bit harder to kill.

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  4. Also, the people saying cover will matter more in higher difficulties are likely correct.

    World tier 5 is not high difficulty. They’re talking about max world tier and stuff like endgame expeditions.

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  5. You're absolutely right, the game got better as I got more aggressive. Presumably this is why the demo gives you a splash screen super explicitly encouraging you to play agressively when you boot it up. Do people not read that? It definitely is what caused me to try to play more aggressively – the devs told me to.

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