Outriders | Updated DPS Technomancer Build Guide + Challenge Tier 15 Gameplay



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This is the latest update to my #Technomancer DPS #build in #Outriders. Enjoy!

Main changes:
– Switched from Snipers to Assault
– Switched from Fixing Wave to Blighted Turret
– Class tree nodes adjusted
– Major gear update & should have all the best DPS mods

Intro 0:00
Class Tree 0:20
Final Class Tree 2:51
Skills 3:03
Mods 4:03
Ideal Gear Stats 6:30
Weapon 6:46
Character Stats 7:41
Math 8:00
Gameplay 8:42
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25 thoughts on “Outriders | Updated DPS Technomancer Build Guide + Challenge Tier 15 Gameplay”

  1. @SOLIDFPS I watched your first guide and liked it.. and ended up with the EXACT build you're talking about when I tweaked it (minus some amazing mod rolls that you have). The tactical AR is too good lol.

    Reply
  2. Finally people finding out that tact var. AR is a miles better than the sniper variation people kept raving about lol. I've been using it since day 1 and tried the sniper variation when I got my rarog's gaze since it was getting so much attention and dropped it very quickly.

    Reply
  3. Saw a poll for what class everyone was gonna use before the game came out and saw tech at the bottom and I knew I had to play it. The least popular almost always turns about to be the best

    Reply
  4. i finished the eye of the storm solo too on my trickster assassin and doing 15lvl expeditions on first medal, but u have like 8x lower dps and this techomancer build looks pretty unbalanced.

    Reply
  5. The devs need to rethink these trees. Boring and the rounds junk is mandatory so not really a choice when building. The top trees seem less Altered and more generic gun character made less generic.

    Reply

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