Patch .12.9.1 Is Here! – Escape from Tarkov



Covering all the most important points for Patch .12.9.1 which was released today! It wasn’t the biggest patch but it did fix some annoying bugs thankfully =)

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Alerts – SmooothBrain
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32 thoughts on “Patch .12.9.1 Is Here! – Escape from Tarkov”

  1. This game needs modes..should be able to use our gear without losing it to pvp with others as an example..and need in game maps..or have a better way to navigate through maps and find exits..

    Reply
  2. wtf happened with the scavs in shorline goddammit . i run to the beach no scavs than gas station no scavs than power station no scavs . 5 raids in a row . this is a good patch gg on nikita stupid loser

    Reply
  3. I don't know how about cheats on American servers but on European servers it is disaster. Every raid for main pers or scaw is a challenge. They know where u are, every single bullet direct in the head or neck. I was away from pc for 5 min, and hide in a dark room which nobody ever ever checks. 5 min without any movement. I put the headphones on and suddenly with pre-fire directly in my head was a cheater. Good job Nikita. Anti-cheat system works perfect. Every f*cking raid.

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  4. I haven't played tarkov for about a month and literally the 1st game I got kicked out in the middle of the game and couldn't get back in. I doubt that the server issues will be fixed for a long time. My friend who I play with occasionally has the exact same issue. Doesn't happen most games though but still more often than it should.

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  5. Since I got the game a bug with Therapist is that if you hit "sell" and change your mind to exchange some barter stuff… doesn't work. You need to exit and go in again… been like that for a year, but apparently only I do that a lot.

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  6. Remove the LFG feature from the game please.
    BSG clearly doesn't act on people TK-ing trusting players.
    Make it so you can only invite players that are in your friends list, who you KNOW won't TK you as soon as you spawn in.

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  7. Don't know where I should post it, but I'll try here:
    What do you think about the new arm stamina? Does it not completely skew any engagement in favor of the guy who is running a full auto set up that doesn't necessarily need to be scoped in to shoot accurately? I realize it's for trying to make people push rather than camp, but I thought this was meant to be an (at least) semi realistic shooter, and the devs are trying to tell me not only is it physically impossible to hold a gun up to your shoulder for more than 10~ seconds, you can't evn lie prone and be scoped in for longer than about twenty seconds, and my character isn't even holding his breath, yet suddenly he will begin choking and wheezing while lying prone trying to cover a hotspot?

    I mean it just feels so inconsistent, on the one hand you can carry 40 KG of gear and sprint across a football pitch and then you'll need to recover, and on the other than hand you are somehow physically unable to aim at a target for more than an average of 15 seconds before being utterly exhausted, and the arm stam skill increase with strength is several percent lower than the other skills, making levelling it up practically pointless.

    I'm an automatic weapons kind of guy, but I do like some semi auto guns but they're basically pointless now because the guy ADAD strafing and willing to push like a madman will always have the benefit of you having to be scoped out before he pushes if he just waits a measly 15 seconds before doing so.

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