Pizza Tower UNUSED Abilities, Graphics & More! | LOST BITS [TetraBitGaming]



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And we’re back with more Pizza Tower unused content here on Lost Bits! This time, we’ll be diving deeper into some unused Pizza Tower transformations, graphics, audio & more! Hope you enjoy the video!

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Main Sources:
TCRF → https://tcrf.net/Pizza_Tower
Fandom Page → https://pizzatower.fandom.com/wiki/List_of_scrapped_content

Sections:
0:00 – Intro
0:20 – Unused Transformations
4:49 – Altered Transformations
10:07 – Unused Character Graphics
12:47 – Scrapped Final Boss Stuff
14:54 – Hidden Graphics
15:45 – Unused Audio
19:37 – Onto the next one?

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SEE YOU GUYS IN A BIT!

If you’re reading this, leave a comment saying “Pepperino”. Also leave a like if you’re epic :^]

#PizzaTower #TetraBitGaming #LostBits #Peppino #cutcontent #unusedcontent #lostmedia #pizzatime

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34 thoughts on “Pizza Tower UNUSED Abilities, Graphics & More! | LOST BITS [TetraBitGaming]”

  1. Big thanks to Trash_Bandatcoot, venen0791 and everyone else that reached out for helping with this video!
    Probably going to do (at least) one more video on this game, but gonna take a break from it for a week to cover something else

    Reply
  2. actually, pizza mayhem does play in the game, just for only like 7 seconds. in the fake peppino chase theme, it plays a segment of pizza mayhem at the end. you dont hear it much because youre rushing to not die to fake peppino

    Reply
  3. Hey, so in that not-so-private playtester build, could you cover the old hubworld? It also has a concept art of the full working thing on the Cutting Room Floor.

    Reply
  4. 10:46 Oh hey, reminds me of one of Earthworm Jim's idle animations. Ya know, the one where he juggles his blaster and accidentally shoots himself.
    10:59 Also, I'd say, rocket Noise looks quite… suggestive, to say the least.

    And one more thing, Snick is "sorta" in the game, but only as two easter eggs: 1) one of Gustavo&Brick taunts, where Snick replaces Brick, whilst Gustavo accusively stares at him, 2) in one of hub easter egg rooms with washing machines, hiding under a white blanket.

    And yet another thing: Noisette's theme seems to be a remix of Noise's old chiptune-ish theme

    Reply
  5. If I remember correctly I think there were 2 more cut playable characters. Cowboy Peppino and King Noyz, the idea was that Cowboy Peppino would have Noise's old move set and King Noyz would have Peppino's. This idea didn't go far though… don't think it got a single peice of concept art.

    Reply
  6. You know what i think about swiss cheese peppino? For every boss fight, the boss gets ONE more chance to continue the fight after you bring their health to 0. All of them except for the noise.
    I bet that peppino sprite wouldn't be used in some sort of quick time event where you have to dodge the noise's minigun, and if you fail, you get punched full of holes.

    Instead, noisette saves peppino at the end, but this makes the most sense to me.

    Reply
  7. I kinda think it’d have been cool to see the final boss, who has been characterized as a goofy, happy go lucky comical guy, to completely snap and go full serious mode, wanting to get rid of Peppino once and for all.

    Reply
  8. The similarites of toby fox and mr sauceman are:1they use there old songs for newer ones 2 they put leitmotivs in a bossfight where there is a floating thing (its phase 3 but still
    Edit: 3 it's a indi game

    Reply
  9. Spaghetti was actually intended to be in pizza tower, and is used in the pizza tower SAGE 2019 demo, i'm pretty sure it was originally supposed to be all 3 spaghettis in the level but it ended up being scrapped and left with just hot spaghetti and cold spaghetti.

    Reply
  10. I heard that in the game files, there is a folder with the names "DLC" I want to think that these are not discarded ideas, but ideas that they would use for later

    Reply

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