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We’re back in England and get into improving our settlement. But first we need some supplies and we have a couple of locations that we can raid in Cent. We hop to it and raid everything that they’ve got. We even finish our collection of the Brigandine armour set and upgrade one of our abilities with a book of knowledge. Back in Ravensthorpe, we get to building a new cattle farm, a fowl farm, and a grain farm to improve our town and our feasts.
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Another good walkthrough FatBot!
In passing that crate you broke in the tower, before hitting it with your hammer, did so because you were sprinting at it at the time. You can sprint into breakable crates & jars as well as light wooden fences. Doing it enough times will grant you a trophy for doing so.
Just in case you are not aware of it. All the bonuses you get for certain buildings in the settlement are only available if you hold a feast in the longhouse, which will cost a small amount of silver. A feast is activated by ringing the bell outside the main central entrance to the longhouse. However the bonuses are only available for just under 3 hours as the clock starts a countdown when you gain control of Evior, once the feast is done and dusted. The clock stops while you are accessing the menu or leaving the game while the clock is still counting down. The clock is displayed while it's active on the inventory page in the top righthand corner.
As a footnote. It might be a good idea to hold a feast before you go back to Jotunheim to deal with that nasty ice bear. Something that I did myself when I was around power level 380. I think some of the bonuses helped to vanquish it, on my third attempt at least. Holding a feast before going after legendary animals and zealots became the norm for me as well. At least once I became aware of the feast option that is.