Random Daggerfall Unity dungeon 6



I started working for the Fighters Guild and they send me to slay a Werewolf inside some ruins. This dungeon remarks the need of the Slowfall/Levitate spell even for warriors. As well the correct use of teleport, wich i didn’t and i had to backtrack twice to find the switches that open the two exits of the dungeon. A Teleport (anchor) at the entrance of it would result in a much faster getaway.

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