Ranking All Major Locations In Resident Evil Village



Rather than going with one specific style of horror like most other Resident Evil games do, Resident Evil Village adopts a different approach, using its titular setting to create horror theme park of sorts, with different areas prescribing to different styles, tones, and approaches.

From pure action to classic Resident Evil horror to gothic horror to psychological dread, there’s a lot going in Village across its many locations. Here, we’re going to take a look at each of the game’s six main larger areas, and rank them. Given that there isn’t really a bad location in the game, saying that we’re ranking them from worst to best wouldn’t be entirely accurate- let’s say we’re ranking them from good to amazing, then.

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49 thoughts on “Ranking All Major Locations In Resident Evil Village”

  1. House Beneveinto is my favorite part of the game, but i wish they did more with it. It was way to short and the "boss fight" with Donna and Angie was disappointing. And Heisenberg's factory was frustrating.

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  2. I agree with the Nr. 1 spot. The factory with its Frankenstein-style cyborg enemies is fantastic, it's absolutely creepy and action-packed at the same time. But i would give Castle Dimitrescu the Nr. 2 spot. Not even Benevientos house comes close to the style and substance of Castle Dimitrescu, the main attraction of the game.

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  3. Honestly I enjoyed every area in this game however I do wish all the area were longer other then the factory, the factory was an amazing location with a good length in my opinion

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  4. I think for me, I would put Moreau in last place like y’all did, it was just a set piece mostly and exceedingly straight forward. It was cool, but not too much nuance.

    I’d put the factory in 3rd but it’s not too far from 2nd place, it maybe missed it by a hair and ONLY because the pacing killed the factory, right after the stronghold it felt like the factory was the last phase of the story dragging its feet. So it lost points for that for sure. Atmosphere wise factory does a really good job and the enemies are actually pretty innovative.

    Castle Dimitrescu is firmly in second for me because it’s all more or less just atmosphere and it does that part well, even with the pursuers, it has the perfect spot in the game to be legitimately tough or unnerving because if it happened any later in the game when you were better armed it would fall apart. It doesn’t really outstay its welcome, the three sisters are pretty solid even if they’re kinda easy to take down and Dimitrescu’s boss form was good!

    House Beneviento obviously gets first place for me because it’s also got a great atmosphere, but also has an old fashioned puzzle to it as well as being short and sweet, I enjoyed the puzzle especially right after Castle Dimitrescu just kinda boiled down to “get key, go here, get new key, now go here.”. It exercises its strengths and achieves maximum mileage with what it’s been given. That’s how I personally would put them.

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  5. 100% agree with everything except for the House and Moreau's Reservoir which I'd straight up swap around. The House was honestly just really really boring to me while the Reservoir was a very interesting location to explore (though a little short unfortunately).

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  6. The factory was a great final area of the game, and served as the “laboratory” style ending that the OG RE games all had (minus the self-destruct sequence of course!).
    The game did end like almost all RE games end though – a helicopter and an explosion 😄

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  7. I don't know what GB is smoking every outlet I've seen has the factory as the worst part of the game and I totally agree. Everything looks the same, it's completely incongruent with the gothic horror setting, and it's too long.

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  8. castle dimitrescu was for me one of the most meh parts of the game
    It's way too easy
    if you ask me they should have places dukes room somewhere else because its waaaay too easy to just hide in dukes room until Lady D has gone into another area

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  9. I would swap house beneviento and the castle honestly. The house was definitely the scariest part of the game but it was too short in my opinion. Plus no proper boss fight. Everything else I would keep in its place with the slightest exception of maybe switching the reservoir and the stronghold. Question is: where would you guys rank the boss fights? That should be the next video. You got urias, lady d, Moreau, heisenberg and mother Miranda. I’ll say it right now Salvatore Moreau was the best boss fight in the game

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  10. The cyborg level was my least favorite and my best level and characters was Donna and Angie and that entire level . I wished we had more talks from Angie but definitely Donna but I get it from the lore stand point her being removed from speaking to people and what not . But yea I loved that the most

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  11. The factory is my least favorite level as well as the worst boss fight, it's simple but the problem is the propeller monster keeps moving too much & there's no indication of what area or part of the walls he can get stuck to like does he get stuck on the pipes or just by random in the walls.
    Also Gamingbolt here's another idea for What Happened To, What Happened To Alone In The Dark series? Why is there no modern AITD game or the franchise not given to another studio, no remakes or remasters or ports? What Really Happened To Alone In The Dark? Will the series make a return in the future similar to Capcom's Resident Evil?

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  12. Disagree. The factory was pretty crap with an awful boss fight. Only the airplane dude was interesting. I found the reservoir far more compelling and more visually appealing. The house was easily the most memorable.

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  13. Tbh, I liked the reservoir over the factory. The factory was cool at first, but in my opinion, it overstayed its welcome and became boring and monotonous after awhile.
    Here’s my ranking from worst to best:
    6: Stronghold, (felt like it was leaning too much into action, wasn’t scary at all, pretty much just press R2 until the enemy dies, still dumb fun tho)
    5: Factory (decent area, but definitely would’ve preferred if the devs shaved some time off of this area and added it onto the better ones)
    4: Reservoir (Funny but disgusting antagonist and never really a boring moment in the reservoir, not the best, but it does contain possibly the best boss fight in the game and a decently fun puzzle.
    3: The village (The village is great, as you’re always on edge walking through it wondering if you’re about to be ambushed, very cool hub map that constantly changes every time you return)
    2: Castle: (Fantastic atmosphere, classic resident evil backtracking and key hunting, and some of the most beautiful visuals in the game, along with everyone’s favourite lord, lady dimitrescu who’s as charismatic as she is terrifying)
    1: House Beneviento: (phenomenal build up and includes the most terrifying moments in the game as you’re unable to fight back, contains easily the most intriguing lord and probably the most lore rich area in the game. The subtext found in this area and extremely dark things that are actually happening without you knowing as you’re hallucinating is just genius, I loved how they kinda turned Ethan into a sort of villain here. Easily the best and most terrifying area in the game)

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  14. My rank is 1) Castle, 2) House Beneviento, 3)Village, 4) Factory, 5) Fishing Village, 6) Fortress, I put House Beneviento at the second spot only because it was rather brief and lacked of a real boss fight as you mentioned, it's true that Donna Beneviento wasn't a fighter but it would've made more sense and put more into it if after the Doll hide and seek Donna would mutate into a Dark Weaver (or Grim Reaper with a sickle) boss just as the fable character that she represents, each Lord does mutate into their fable version, so not sure why such a great design of the dark weaver hasn't been exploited for a boss fight, if it'd been as long as the castle with more puzzles + Dark Weaver boss fight it could've reached top 1 easily in my ranking.

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