Ratchet & Clank: PS5 Backwards Compatibility Performance Analysis – PS4PRO | PS5



Read more about Cyberpunk 2077➜ https://cyberpunk2077.mgn.tv

Insomniac really do not sleep, with the recent Miles Morales PS4/5 release, Ray Tracing to 60FPS patches and the incoming Rift in Time. They have managed to find a few hours to go back and unlock the 30fps cap on the superb 2016 release.

But does this version have any other improvements and how good is that 60fps update?

If you enjoy the content on the channel and site, then please consider sharing it where possible and appropriate and if you can please support my work on Patreon:-https://www.patreon.com/user?u=2632056

Thanks For Watching.

Please Like & Subscribe and leave comments below

Follow on twitter :- https://twitter.com/N_X_G

Watch in 4K/60 for the best experience.

#Insomniac #PS5 #Backwardscompatibility #ratchet&clank

Source

12 thoughts on “Ratchet & Clank: PS5 Backwards Compatibility Performance Analysis – PS4PRO | PS5”

  1. It's nice seeing all these existing games be patched to take advantage of the newer hardware. It breathes new life into them for new and existing players alike. It also makes those people who say "who cares about old games" in theirplatform wars look ridiculous.

    Reply
  2. I'll be honest here. I redownloaded it a couple of weeks ago and got a few trophies and a few hours gameplay. Played yesterday after the update and didn't notice a huge difference on PS5. I love the work insomniac does. But with 3D platformers that 60fps doesn't hit me as much

    Reply

Leave a Comment