Resident Evil 8 Village: WEREWOLF VILLAGE! (Resident Evil 8 Village Demo)



In the Resident Evil Village ‘Village’ demo on PS5 you play as Ethan Winters, who has half an hour to explore the village of the title before time runs out and/or he is eaten by werewolves. Join Andy, Jane and Mike as they search for crests, clues and some gee dee handgun ammo in this Resident Evil Village demo gameplay and come on back next week as we tackle the Castle demo!

Resident Evil 8 Village comes out on Xbox One, Xbox Series X, PS4, PS5 and PC on release date 7 May 2021. Subscribe for more Resident Evil!

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29 thoughts on “Resident Evil 8 Village: WEREWOLF VILLAGE! (Resident Evil 8 Village Demo)”

  1. 27:10 it is interesting that the mother miranda disappears and the eccentric lady appears. (old horror movie cliché) imagines that at the end of the game the eccentric lady reveals herself to be the mother Miranda who did this to spy on the hero. I hope the resident evil game franchise hasn't done that before. capcom will let players freak out and get angry

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  2. Well decided to try normal on the demo and as much as I like it I don't as well. The hairy zombies seem to know your there and you can't easily hide from them. I played on normal. Thought hey I'd utilize the house and baricade the door and shoot between the open gap. Well the zombie is interesting because it can dodge to avoid your shots. I found that awesome and pretty neat. However I had the very limited ammo from the shot gun and about 20 bullets from the pistol. About 10 of the pistol rounds hit headshots in a row however it took about that much just to take one down. This was a downside in my opinion. I mean I came across 2 more and tried hiding in the grass well they notice you regardless. Can't be stealthy so I try the shotgun out and it was surprisingly weak. I pretty much waste all my round on another and start knifing them. Well the knife incredibly hard to hit them with and they dodge almost every attack from the knife. It's nice that they aren't slow but they might be too tanky and able to dodge a bit too much.

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  3. Since you were in quite a hurry (like all of us), I figured I'd list some of the things here that you missed:
    – opposite of the scarecrow there's a cabin that you completely ignored
    – in said cabin are a shotgun with a single round in it and lots of other items (ammo and materials)
    – it also has a movable shelf next to the door so you can block access from outside when you're under attack
    – in the cabin (and a few other places) there are bags with flour in them. You can shoot them to create a cloud of flour dust. That will stun nearby enemies as they are busy coughing up the flour they inhaled.
    – there's a minor glitch where you can examine one of those bags even though there's a wall between you and the bag
    – the map (I'm surpised you did not even open that when you got lost for a moment). I hope you console gamers have better map controls then we have on PC. Cause unlike pretty much every other key mapping in the game, that one cannot be changed and it just sucks IMO.
    – it was a good call to mostly run away from the enemies. I chose to fight them and spent almost all my ammo even though I played on easy and picked up more stuff than you.
    – the most boring crafting system I've ever seen! Seriously, it eliminates 3 of the 4 key aspects of crafting. They took the crafting system from REvelations 2 and made it worse. On top of that the materials are only represented as icons. So if you happen to forget what any icon stands for you can't look it up in-game. You either have to google it or wait until you find another one of that kind (although this should be become less of a problem later in the game, as you'll be more familiar with all that stuff).
    – I wonder why your difference between what's left of the 30 minutes and how long you took to play the demo (according to the results screen) is different than mine. I thought the difference was because of the cutscenes, but then it would have to be equal for everyone (assuming you're not skipping any of them, of course)

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