Resident Evil Village Low vs. Ultra | Graphics Comparison (Demo)



Max Graphics vs. Low. Resolution: 1440p.
● GPU: Gigabyte GeForce RTX 3060 Ti GAMING OC 8GB GDDR6
● CPU: Intel Core i7-8700K 4.7GHz, Hexa Core, 12 Threads / Coffee Lake
● Motherboard: MSI Z370 GAMING PRO CARBON
● RAM: G.Skill Trident Z RGB DDR4 16GB (2x8GB) 3000MHz CL16

Discord:
https://discord.gg/MWwYJ3U (Only YouTube members can see all Discord channels)

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24 thoughts on “Resident Evil Village Low vs. Ultra | Graphics Comparison (Demo)”

  1. Remenber when we use to play games where low settings would deactivate shadows, remove any lens flare, reflections and grass….
    Today I can't tell the graphics settings if I don't check the configurations.
    Re8 in the old days would look like re4 in the lower settings and crysis on the max settings

    Reply
  2. its great that the look and feel keeps the same overall atmosphere, and really dorsn't look too bad at Low besides some bad shadows and lower textures
    Medium might be a good sweet spot

    Reply
  3. I would love to see low vs Ultra comparisons with same texture quality, so we can see the difference to lighting, effects, shaders better. Hard to tell otherwise if it is a better eye/skin/fire shader or it is just low resolution textures.

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  4. Ultra + Blur = Ultra Low in details.
    This game needs to "Blur modes OFF".
    70-80 FPS red?
    LOL
    Most of gamers dont need 170-180FPS, because they didn't have 4K@144Hz+ monitor.
    + in this game even 3090 can't hold constant 120fps 4K

    Reply

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