Resident Evil Village Xbox Series X vs. PC RTX 3060 Ti | 4K + Ray Tracing (Demo)



PC Settings – Ray Tracing, Maxed Out Graphics, 4K 2160p. Xbox Series X – Ray Tracing, 4K 2160p. Resident Evil Village Demo PC vs. Xbox Series X. ○ GPU: …

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26 thoughts on “Resident Evil Village Xbox Series X vs. PC RTX 3060 Ti | 4K + Ray Tracing (Demo)”

  1. The RTX3060TI should be with "interlaced" on instead of being Native Res to be comparable to series X since the console is Running with Checkerboard rendering according to all Tech channels (VGTech, DF)

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  2. When you take into consideration the price difference, the 3060ti costs more than the series x on its own (especially in the current climate) and then it needs to be put into a pc to work which will cost £** The console is a very good option.

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  3. 3060ti clearly has better graphics so this is kinda unfair. Xbox X looks like scaled up resolution with some kind of rendering over it.
    You can see it very clearly in the hair and clothes of the people he meets @2:17 for example, and aswell a bit in the background.

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  4. Pc is running at native 4k and higher graphics textures than series x….also xbox isn't running native 4k all the time and the rt is running less than the half resolution 😉

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  5. PC 4k nativo. 14 option en ultra.raytracing en ultra 3 tipos

    series x y ps5 4k dinamic.escalado 6 o 7 option en medio.alto . raytracing en medio bajo dinamico 2 tipos

    incomparable

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  6. This PC is running all setting at Ultra, meanwhile not all settings on console are ultra. Some graphics settings in console are the equivalent of “high” on pc. Its proven by tech youtubers.

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