RESIN Changes? Genshin Impact Patch 1.4 News & Official Q&A Update | Genshin News



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Official Genshin Impact Patch 1.4 News & Developer Q&A. Resin system changes and more! Crafted Condensed Resin Cap increased, but will we ever see a Resin system overhaul, or resin refresh rate buffs? And additional Patch 1.4 Information on some in game changes.

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23 thoughts on “RESIN Changes? Genshin Impact Patch 1.4 News & Official Q&A Update | Genshin News”

  1. i still login every day and do my daily stuff, but the game has seriously fallen off hard for me. i struggle to farm good artifacts bc i always get crappy HP or DEF rolls on my gear, or i never get the set part i want. and h havent been able to really pull for good strong units since Klee since im f2p. makes it hard to play long when u know rng is going to royally screw u over

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  2. Condensed Resin works out well for players who don't play this game constantly throughout the day.

    If your battle pass is done, you can just do dailies and condense your resin for use later.

    Do, not, use, fragile resin till at least AR 45. Do not use Primogems to refresh ever, unless you're a whale 😏
    Then don't till AR 45 and above.

    I didn't really start to use fragile resin till AR 50.

    But do use your normal resin all the time, try to keep it below 160/160 so you're always getting resin. When capped its not doing anything for ya.
    Hence condenses resin works great if you're tight on time and have 40 resin in the pool.

    If you're all done with the once a week bosses, just condense it if you know you can't play long.

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  3. I have a list
    1. More levels to the BP or bonus levels
    2. No resin cost for weekly bosses…already gated by the week
    3. Random boss spawn in the field at certain times of the day that give artifacts/mora/exp scrolls
    4. Additional floors in abyss maybe coop versions?
    5. Increase refresh rates for resin
    6. Weekly bosses nightmare mode that drops a prototype of your choice (once per week and only one try) solo only. Boss could change up their pattern and become immuned certain elements as the fight goes on….something crazy
    7. Increase rewards for Leylines

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  4. HP% circlet hits too hard for me cause while it's not a circlet, my Fischl has that as a timepiece so she can actually have her set effect.

    At least def% can go to Noelle, while HP% can go to Zhongli (and Hu Tao if I pull her).

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  5. Lmaoo that's what I've been doing since the condensed resin is introduced:
    Step 1: I log in
    Step 2: Finish daily commisions
    Step 3: Recieve the daily commission reward
    Step 4: Go to the crafting area and convert OG resins to condensed at max.
    Step 5: Close the game and later on log in again and grind on domains or bosses..
    Step 6: Repeat the next day…

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  6. I thought it will much better tif they just speed up resin regen rather than increasing resin limit. I mean, bigger resin limit doesn't shorten the down time when you outta resin. 8 minutes/resin is just way too long.

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  7. here's a wild idea, how about finishing daily commission gives u a condensed resin as well? I dont think it would be too much given how bad the end game artifact farming is. Maybe the weekly BP has 1 mission that gives u a fragile resin as well.

    All in all, I really hope that weekly boss drops another new material for generic wish crystal material, where u need 3x to craft the generic purple crystal awaken purple character, and 3x purple crystal can be crafted to awaken a gold character. (they can cap that at 1 drop per week if they wanna cap progression, but a moderate drop rate should be suffice to do that)

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  8. Everyone listen up I just want to state that we had 120 resin at start they moved it too 160 when it should be 180 because we have 3 bosses childe dvalin and boreos that’s 60×3 180 also where at 160 when we f use primos to get it back resin it should still be half 80 instead of 60 and if it was 180!! It should be 90 when u refresh -.- for resin understand….

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  9. I'm pretty sure the barrier to Xiao not generating particles is because C6, with the E reset ability you could infinitely stay in the ultimate if it generated particles. I think they could make it generate particles during ult and have it change to no during C6, but I believe that is the reasoning.

    Reply
  10. It would be nice if Mihoyo made an extension to the Spiral Abyss in where, similar to the Chamber of the Vengeful in FFBE, you get to replay these added floors and get rewards depending on the amount of different characters you use to complete it.

    Reply

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