Scroll Wheel Shooting is Going To Break Apex Legends (RAPID FIRE)



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Scroll Wheel shooting is the new meta ! but will it get you banned?

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40 thoughts on “Scroll Wheel Shooting is Going To Break Apex Legends (RAPID FIRE)”

  1. Someone actually asked about this in the EA forums a while back. they got back saying you wont get banned as long as you dont manage to fire over the standard firing per second feasibly possible by a person.

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  2. Hey dude have you ever noticed in the game that you cant report people you suspect of cheating ? im on ps4 but i play crossplay sometimes game would move you to another team that got nothing to do with your death so you cant spectate your killer or sometimes there would be no choice to report .

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  3. I tried this right after they announced tap is gone, it's alot nastier for ppl who have endless scroll like me. I used this on rapid fire guns, and it somehow resets recoil. When I used mouse wheel it had no recoil at all. Hope others test endless scroll.

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  4. I feel like FPS gaming has reached new heights in audience and sweatiness that every exploit, loophole or advantage – no matter how small, will be used aggressively to the point studios have no choice but to patch them, by virtue of just how many millions play the game and want to win.

    Gone are the days of gaming just for fun. The sweating is the fun.

    Not that I'm complaining. Just an observation I've made.

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  5. tried this out a while ago, its not better than full auto. full auto is faster unless maybe u get an infinite scroll mouse wheel which might make the fire rate faster but the recoil is still there.

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  6. I’ve said it a million times. Scroll wheel should not be bindable to anything in apex. Just remove the ability to use it completely it’s literally the main thing breaking the game.

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  7. Is the dps and recoil pattern the same? It certainly looks like it.

    I tried this with a macro. Its mirror image to full auto.

    I dont buy the control argument, jitter aiming full auto is much better to exploit on mk

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  8. fire rate is the same, already timed it. it's exactly the same. interestingly though, very occasionally a bullet will double if you bind fire to scroll wheel on fully auto. the only one I've tested this with is the flatline though. so you do get a slightly higher fire rate if you use this with full auto. but nothing special, and certainly not op.

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  9. Yeah this is why I hate competitive games nowadays, when I have to stretch my res and use stupid control schemes to have a competitive advantage it really turns me off, I just want to play the game the way its meant to be played.

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