Season 11 ADC ITEMS – What's Broken? | Doublelift (League of Legends)



https://www.twitch.tv/doublelift

Talking about a few key things for ADC items in season 11

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27 thoughts on “Season 11 ADC ITEMS – What's Broken? | Doublelift (League of Legends)”

  1. dunno what riot is thinking creating broken items. seriously it can kill the game. a 40% cdr cap is really good to balance things but going beyond that with ability haste? do they not know what's gonna happen like they nerf broken skills cd to balance it and now making abolity haste and it's just the tip of the iceberg. tanks dealing to much damage and almost immortals. seriously riot? you have urf. why are you destroying the game??

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  2. Sorry i did not read the patch notes but i can see what they changed to IE. How you call that a nerf? With 100% crit chance, which btw is easy to get now since most adc items give crit chance, you get + 40% crit damage, 15% more crit damage than IE before the preseason changes. You really call that a nerf? How come? Yeah, if you build it like second item it gives less crit damage but when you build it later it actually is a way better IE than it was before

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  3. Wonder what his opinion on building ravenous hydra on range is now. Looked pretty broken when I was against a Twitch with runaans and ravenous. Played it as Draven and you get more life back per hit if you're hitting a group of minions than if you were to hit a single minion with BT.

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  4. Every single new item is bad. Bad in design and bad how interacts ingame. A bunch of new one shot items released in game. As the game evolves the team fights will be a matter of 1 engage gameover and not even in the endgame.

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