Shroud imagines CS:GO maps in Valorant



Shroud imagines CS:GO maps in Valorant

Credit: twitch.tv/shroud

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41 thoughts on “Shroud imagines CS:GO maps in Valorant”

  1. maps like Ancient, Inferno and Vertigo could be copy-pasted in fairly easily, Dust 2 would be basically the same with a slight re-adjustment on the door to B, Mirage would need like an extra box in underpass or smth, Nuke would need a few tweaks to account for wallhack abilities (shields on mini, removal of the doors etc) and maybe some more holes in the ceiling, Overpass just wouldn't work whatsoever given the map is fundamentally built around CS:GOs economy.

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  2. Mirage A smokes with Brim would be perfect. One for jungle, stairs and CT.
    You can also fake a B rush with Yoru footsteps in B halls.
    Sage would be kinda broken on Mirage defense tho lol
    Very interesting discussions could be had over this topic.

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  3. I don't think CSGO maps would work for Valorant. Only reason being the utilities. Smokes for example, you can have 5 max in a team, whilst in Valorant you can have around 6 to 8 smokes. Idk how that would work, but sure would be interesting to see!

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  4. Trying to think where the barriers would be on mirage… I'd imagine Cache would work quite well too… Easy to put in barriers there too will all the doorways and choke points… Also fitting that cache was made originally by Volcano right?

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