Solo CT15 Chem Plant Gold After Patch (Pyromancer Anomaly Build) [Outriders]



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Outriders – Expedition Chem Plant Solo Gameplay Gold Tier CT15 After Patch (Pyromancer Ability Endgame Build) / Solo Endgame Pyromancer Build on Challenge Tier 15 & Gold Score Chem Plant Expedition Completion After Time Decrease in the Recent Patch. Just a quick video showing a Chem Plant gold completion being done after they cut the time, using a non-bullet build to clear it for the gold. Details below.

00:00 – Gameplay
11:03 – Gear & Build

The change to the timer on this one was probably pretty fair, considering how easily you could get the gold time on this before compared to all of the other expeditions. It’s still not too bad if you know the spawns, which I think is the main thing for getting gold scores with alternate builds – know where to spawn trap enemies or group them up. Still missing the Etna mod which would be huge for this build, and ideally I’d like to get rid of the Overheat mod I have on the boots. Otherwise I think this would work pretty well overall. Once I finally get the missing pieces I should be able to push gold tier on most of these. I should probably think about other classes, but I want to make a viable skills build clearing all of the content first.

Legendary set bonuses seem nearly useless in this game (or at least for anomaly builds), as it looks like each of the legendary pieces have specific stats on them. When you have to give up ~14k Anomaly Power and loads of cooldown reduction to make them work (as some roll with stupid stats like Max Health), they just don’t seem worth it over properly rolled legendaries. Maybe a future patch will change it so legendaries can have proper stats on them. Another thing that would make anomaly builds more viable is letting the cooldown trigger on the first cast of abilities that have multiple casts. Right now you have to use all of your charges of an ability before the cooldown starts, but if it started after the first cast it would make uptime a little better.

Outriders is an RPG shooter with brutal powers and intense action, deep RPG mechanics, and a compelling story set in a dark sci-fi world. The game can be played in single player, as well as true drop in drop out co-op for up to 3 players and cross platform play is also possible to team up with friends on different platforms! Think Aggressive: While you can play Outriders as a cover shooter: the more stationary you are, the more vulnerable you are. Enemies will aggressively flank and rush you. Don’t be afraid to move around, get into close combat, and throw down like the super powered god of the battlefield you are.

PC setup:
MSI MPG Z490 Mobo, i9-10900k CPU, RTX 2080 Super GPU, 64GB DDR4 3200 C16 Ram, 1TB NVMe M.2 SSD, 8TB HDD

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30 thoughts on “Solo CT15 Chem Plant Gold After Patch (Pyromancer Anomaly Build) [Outriders]”

  1. Esoterickk you are INSANE!! After watching you turn Destiny 2 into the difficulty of Duck Hunt for the last year, and then we get Outriders. It didn’t take long before you turned that into a Leap Pad game for toddlers! 😂 I am fully convinced that you are an AI created to push the limits of our gaming ability. Or you’re a 13 year old kid with too much time during the pandemic 🤷🏻‍♂️ IDK. Lol. Keep it up though! I absolutely love watching your stuff. You make it look so easy I get fooled into thinking I can do it and then get stomped in two seconds. Lol

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  2. I like how this build only uses 2 tier 3 mods. So it's not super unobtainable. Could you make a vid or just comment how well the build does without "captain hunter" and "branded"? I just want to know if the build is viable for late game without those two specific mods

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  3. Hi Senpai!

    Which mod would you trade in for that overheat mod on your boots? Thermal Bomb Explode dmg? What you think about the "Double fun" legendary mod for multiple Thermal Bomb afflictions?

    Maybe its worth a shot? 2 Bombs = 4 Explosions seems nice to me 🤔

    Perfect run as always 🙂

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  4. I basically have a similar build going into CT13. Love it. It's definitely pretty strong and viable. Great job clearing CHem Plant with the decreased time

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  5. Correction it wasn't a patch. The patch isn't coming out until next week. Square said yesterday they can do rebalancing through maintenance they don't have to do a patch… even yesterday every content creator who covered his topic they all said the same thing according to the patch notes yesterday any kind of rebalancing like removing the ability to get nonstop legendary through an exploit through completing all 10 monster hunts. Reducing the damage from three main skill perks in the Assassin skill tree that all happened yesterday without a patch.

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