Solo CT15 Paxian Homestead Gold Expedition (Pyromancer Anomaly Build) [Outriders]



Read more about Cyberpunk 2077➜ https://cyberpunk2077.mgn.tv

Outriders – Expedition Paxian Homestead Solo Gameplay Gold Tier CT15 (Pyromancer Ability Endgame Build) / Solo Endgame Pyromancer Build on Challenge …

Source

28 thoughts on “Solo CT15 Paxian Homestead Gold Expedition (Pyromancer Anomaly Build) [Outriders]”

  1. Gotta say, I appreciate how you do the gameplay, into a short snippet of the build without a lot of talking over it. If anyone needs to check a build quick and easy, it starts on this channel. Great format. Thanks for the content and well done.

    Reply
  2. recommend changing overheat consume burn for anomaly for damage to thermal bomb. Considering how many uses thermal bomb gets the dmg increase on it = much faster time. If you dont consume the burn, the dmg from burn staying(unconsumed) may be equal overall damage + the skill leech consistency. Maybe change to ash for CC whenever you need to maneuver

    Reply
  3. Legendary guns seem kind of useless to me aside from their Tier 3 mod. They don't do anything that makes them feel special. Theyre essentially a way to farm for Tier 3 mods. This game gets a lot right and a lot wrong. Hopefully, they learn over time ho to make this game what it can truly be.

    Reply
  4. There’s a large part of me that wants to not give up on this game. I like it. But it has serious issues that need to be addressed.

    My solution:

    Reimplement the side quest exploit. Allow solo players to take advantage. For 3-6 hours, announced ahead of time, it’s a free for all. Players can pick armor, weapons, or the split from historian. Get as much as you can.

    I would consider the matter closed. Personally. It’s not the great fix, but it’s an acknowledgement, and allows us to replenish the loot that we would have gained. Every day down boosts the up time on exploit by one hour.

    They still of course need to buff the skills and trees that need to be buffed. Sorry, yes, Trickster is still nerfed, especially since you found work arounds. Enemies need to be nerfed, especially snipers. Farming spots need to be left alone. Balances can be made, but not to the detriment of the players. We don’t need unneeded difficulty in a PvE game. People can still enjoy it. And they announce a DLC coming out in the next 6 months. That’s my deal. That’s the bandaid.

    Reply

Leave a Comment