Stamina Nightblade PvP Build for Open World (No-Proc) Flames of Ambition



Thanks for checking out my build video for Open World in The Flames of Ambition. This is an awesome patch. If you have any questions, please don’t hesitate to leave a comment or join my discord 🙂

0:00 Gameplay
3:53 Build Begins
4:51 Body
6:20 Jewelry and Weapons
7:30 Monster Set Pieces
9:24 A Few Other Body Options
12:40 Food and Mundus
13:48 CP
22:08 Abilities
28:15 Cloak Bug?
29:49 Bloodthirsty vs Infused
40:16 Bye

Sets:
Body: Leviathan or Hundings (2H, 5M) (All Tri-Glyphs)
Monster Sets: Kra’ghs & Pirate Skeleton/Lord Warden, Etc.
Jewelry: 2 Endurance, 1 Agility (All Infused Weapon Damage)
Front Bar: Agility Sharpened Maul
Back Bar: Endurance Defending Bow
Mundus: Serpent

Race: Wood Elf

If you are on PC/NA and would like to support me in-game with gold or mats, please mail it to @grimhallow with your name, and I’ll be sure to give you a shoutout in my next video!

You can also join me on Twitch!
Twitch: https://www.twitch.tv/grimhallowyt
Streamlabs (One Time Donos): https://streamlabs.com/grimhallowyt

You can join my discord at the following link!
https://discord.gg/xEACCnu

Music:

ProleteR – April Showers
Disclosure – Help Me Lose My Mind

Source

29 thoughts on “Stamina Nightblade PvP Build for Open World (No-Proc) Flames of Ambition”

  1. Great inspiration as usual! Running a slightly different setup for no-cp with shacklebreaker instead of hundings, still figuring out the monster set combo there. Definitely feel the crit chance loss but people seem to die fast anyway. Leviathan is a funky idea thought, maybe i should give it a crack <3.

    Two comments just for food of thought:
    The threshold of the "Dead Anyways Zone" depends, as you said, on the tankiness of the player, but this isn't limited to high hp, high resistance tanks. Especially Magsorcs with thick damage shields seem to often survive my executes even at very low hp% and there bloodthirsty might indeed come in handy. Most people aren't magsorcs right now tho so infused is definitely better..

    Secondly, about the Max HP CP vs Armor CP with high health recovery: Wouldn't Max Hp be better if health recovery was percentage based off of your Max Health? With health recovery being a flat value it would seem that in fact Armor is better.
    Consider an extreme example: Say you have 30k HP and 0% mitigation. That would be the same effective HP pool as having 5k HP and 83% mitigation, but the latter option would be far superior with 4.5k (or any flat value) health recovery because you would almost go from 0% to 100% HP in a single recovery tick.
    I don't know if both CP stars equally increase your effective HP Pool so the Max HP one could still be better, but just from a theoretical point of view increasing one's effective HP Pool by mitigation is better when you have flat recovery/heal, while increasing your max HP Pool is better when you have % based recovery/heal.

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  2. So but I'm just not a fan of over nerf of range dot..so burst builds can be king of unbalance gameplay. Pass as a pet sorcerer the game is so unbalance at base. That years of nerfs to range dot like pets and heavy attack. Plus years of buffs to 2h and drawnbreaker. Has massively broken base game…every class can be a stam nightblade.

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  3. Hey grim, I just wanted to let you know that the song played at 6:51 was copy right striked by Warner chapel when Mumbo Jumbo used it in his minecraft series. Granted he used it as his theme but I just wanted to let you know just in case because you're an awesome content creator and I love your videos. I don't know if they could do anything about it here because I don't know the rules. Mumbo Jumbo made a video about it in case you want to know more

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  4. The health regen per 30 ult is so broken I use it on all my builds but I was thinking of stacking with alessians and harbinger and just making an unkillable tank that kills everyone around him

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  5. I have an issue with running relentless Grim, Its fine on a dummy but when im actually in the action I struggle to hit it, I either lose the bo and forget to apply it or I end up going to hit the bow and it just reactiviates it so I miss my combo, any tips on this?

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  6. On the Bloodthirsty bit:
    I don't see the point of running bloodthirsty if you're using weapon damage glyphs. IMO, Bloodthirsty is best when you pair it with sustain glyphs like Prismatic Recovery on a proc build. You get your damage from procs, but still have meaty Executes and have recovery to top it off.

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  7. You can do Spriggan's with a ring and Trainee heavy chest and 2H Sharpened Sword instead of Mace for a similar grouping of stats that you have. It's essentially trading ~8% crit for 2k more hp on back bar 500 less on front, 1k more stam, 130 more wd and 200 more pen. How much do you value that crit?

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  8. Is sharpened maul better than nirnhoned sword? Or any combination (nirnhoned maul for example). Is there a big difference (swords look cooler, that's why I ask)?
    And weapon damage enchant?

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