Stamina Warden PVE (108K+) Markarth – Xbox NA – Elder Scrolls Online ESO (2H/Bow)



Stamina Warden for the Markarth DLC for The Elder Scrolls Online.

Stamina Warden, unfortunately, has been on the lower end of stamina damage output for the past few patches. But, it looks like they are closer to the top for the Markarth DLC. They are in a weird spot because all of the buffs that a warden offers usually comes from a warden healer, rather than a damage dealing warden. Without an execute, and without something like a Colossus like the stamina Necromancer, they aren’t a class that is super sought-after. Luckily, I think their damage output this patch, will be enough to justify bringing them in for some stamina comps. Just like my stamina Necromancer videos, this is not the best setup, but as you can see, it’s provides plenty of damage. With the combination of the bow and subterranean assault, you also have a good bit of cleave. Speaking of subterranean assault, there was a change made to the skill where it will fire twice, with one activation of the skill. This will take some getting used to, but it just so happens to line up pretty well with the duration of your endless hail. For this video, we will be using the 2 hand front bar, and the maelstrom bow backbar.

Skills:
Front Bar – Growing Swarm, Barbed Trap, Wrecking Blow, Subterranean Assault, Executioner, Wild Guardian

Backbar – Bull Netch, Endless Hail, Wild Guardian, 3 Flex spots ( Having animal companion abilities slotted will increase your damage done by 2% for each skill. Slotting Fighter’s Guild abilities will increase weapon damage by 3%. I had better luck with Fighter’s Guild abilities, but the choice is yours.)

Rotation:
The rotation is a dynamic rotation with certain elements that are the structure of the rotation. The structure helps to maintain uptime on backbar dots and your subterranean assault. For the rotation below I will shortening skill names and instead of using “subterranean assault”, I will instead use “shalks.” For “Wrecking Blow” I will use “WB.”

Start:
Bull Netch – Shalks – Trap – Endless Hail –  Bear – Swarm – WB –  Shalks –  WB x4 – Swarm

Repeat:
Shalks – Hail – Skill x4 – Shalks – Skill x5

For my dots I do my best to keep my swarm up 100 percent. If I let anything fall off it may be my trap for just a second or two. Keep in mind that barbed trap has a 1.5 second cast time so cast that a bit before the timer runs out. Cast your bear on your front bar when all your other dots are caught up. And lastly I switch from Wrecking Blow to Executioner at 25 percent.

Gear:

Battle Axe of Advancing Yokeda – Precise
Double dot poisons – I use the crown ones.
Maelstrom’s Bow – Infused
Selene’s Monster Set and Relequen body Pieces – All Divines
Advancing Yokeda Jewelry – I use one Infused and 2 Bloodthirsty

Champion Points:
34 Thaumaturge
66 Precise Strikes
38 Piercing
64 Mighty
66 Master At Arms
2 Physical Weapon Expert

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