Stardew Valley has weird oddity that makes game different than other… (not really)



Stardew Valley. It is wonderful game about… farming. Yes, farming. Have you ever farm?… not sure if the word “farm” is a verb, but whatever, Have you ever farm? Probably not, so here is the game about farming. But it’s not just framing, Stardew Valley is a game about fishing, mining, and friendship, wow. also it has some oddity that’s not normal at all…

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[outro song]
https://youtu.be/SCGaju6QTWQ
discord:
https://discord.gg/EeZAYyP
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stardew valley wow
used music:
-Stardew valley overture
-Stardew valley: Pelican Town
-Stardew valley: Ancient
-Stardew valley: The smell of mushroom
-[custom]

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26 thoughts on “Stardew Valley has weird oddity that makes game different than other… (not really)”

  1. That's one of the few things I dislike about Stardew, options not saving between farms.

    If you're curious the other things are:
    The time is a bit too fast, in my opinion, I wouldn't mind an extra minute in days.
    Slime hutches and slime breeding just feels like it's missing a few things, I feel like it could be really fun with some tweaks!
    NPCs just like to go all over the place, no way to tell where they are really.
    Children are only cosmetic.
    You can only get a pet cat, dog, or fish really, some exotic options could be nice!
    And, I admit this one is dumb and basically only for me, but I wish you could say no when Shane and Elliot ask if you want a drink.
    And fences… decay for some reason.

    Reply
  2. Phew! For a second there a thought you were gonna say that having "shift" for sprint is weird

    And as someone who's never actually played this game, I didn't realize this game had a "shift to walk" feature

    Reply

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