The Best Way To Kill The Warden In Minecraft



In 1.19 the warden became the most powerful mob in Minecraft. That doesn’t mean we can’t figure out how to be more powerful.
Previous Tutorial: https://www.youtube.com/watch?v=xdtEy-JKA_w&list=PLB6C5DB964AFB8757&index=95
Tutorials Playlist: https://www.youtube.com/playlist?list=PLB6C5DB964AFB8757

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49 thoughts on “The Best Way To Kill The Warden In Minecraft”

  1. I left out cactus pit as an option but I'm pretty sure unless you were constantly angering the warden it would also decide to abandon ship. You could have the warden standing on some cactus while you shoot it, though. A huge amount of potions in dispensers may also work, but the massive set up for something like that definitely disqualifies it from being a "best" way to kill the warden.

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  2. The warden is way too overated,all I did was use prot 4 netherite with an unbreaking lll shield and 10 golden apples.And I beat him first try,and that was going head on with him with a sword

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  3. There's no facecam because this is the badly injured clone that's been fighting off the TVA from abducting the clone that won MCC

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  4. does the warden get affected by potion effects?
    could you setup a bounce pad, hit it with levitation and have it land and bounce while hitting it on its landing and be fine? I don't think it can Sonic boom midair.

    my other idea is 64 despenser setup in a hallway filled with arrows and having the thing chase you through it. every Despenser would only have to hit once. could even use sculk to trigger it for the irony.

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  5. In my own playing around in creative, I learned the warden fits in a water elevator, I've also seen another youtuber come up with a drowning system to kill the warden using a note block to draw it in, a water elevator to take it up, and the have it move over and drawn with a hopper to collect the catalyst block. There's a few things people could do if they want to collect a currently not very useful block

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  6. As long as the Warden hits them directly, a handful of pillagers make surprisingly quick work of him, though they won't aggro on him if he uses the sonic blast. Of course, I had to test this in creative mode.

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  7. Potions of healing? Potions of harming? Axolotls? Bees? Dogs? A ravager? Golems? Pufferfish? Magma block? Snow? Using a dispenser? Entity cramming with chicken? Llama spit? Cactus? Potion of levitation wild suffocating? Axe crits? Smite versus sharpness? Fire? Fire arrows? You could easily get fire arrows by putting a lava stream in front of where you're shooting. Effects of Soul Sand? And finally. Will you actually answer the question of the effects of wool and the blast attack? Because then you can axe crit safely

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  8. He is easy to kill using bow. Just need to find right distance and block his path. He cant go through 2 blocks heigh path.
    I am killing him with infinity, power 5, unbreaking 3, flame bow.
    Have killed him this way many times wolithout any problem. He is easy kill if done right.
    Also you can disable skulk sensors. This way possible to make deep dark spaenproof, cause no other mobs spaen there.

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  9. Apologies for the long comment, but it's very insightful.
    The Warden. It's the same model size as a player, 1 block long and 2 blocks tall. You can easily push it along with water, it cannot be placed into a boat or cart. 2 efficient ways of killing the warden, that I've personally found are;
    – Entity cramming with 24 carts, cost is 124ish iron and a lot of players have an easy iron farm.
    – Tnt, cost is 11 tnt just out of its projectile range and a lot of players have creeper farms.
    I have tested many ways to kill Wardens on my own ttv stream and have learned a lot (without looking up anything about the Warden. The things I took away from testing is lava/fire immunity, roughly 1 min – 1 min 5 sec natural despawn time when agro is lost, dripstone fall is normally inefficient even with a good water elevator setup, cacti and or poison potions aren't worth the cost and is inefficient at killing. So realistically your best bet and options are trap door drop downs a small chase distance away is good, force contains a warden so you can run back to where you are at and what you were doing.

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  10. dig a 16 block deep hole in a wall at the edge of a city and put an iron golem on a lead just outside the hole. as long as you hit the warden once he will ignore the iron golem and continue to pathfind towards you. as long as you stay 15 blocks from the warden in the 2 block high hole the warden wont be able to hurt you. but the iron golem outside will attack the warden without taking any damage. all you do is wait

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  11. Can we just get a video about strategies to sneak around ancient cities safely, what to do if you accidentally summon the warden and how to avoid it getting aggro on you? What to do when it does? I'm not interested in killing it, I think it'll be way more fun to sneak around. Like a heist. But all the YouTube videos I've found while trying to figure this out are about killing the thing.

    Tbh I think that trap you set to shoot at it works as a last resort so that's nice!

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