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League of Legends is constantly adding new content into the game. But with each addition and changes, sometimes unfortunate bugs end up appearing. And depending on many variables, these bugs can exist for months if not years, maybe even forever. Today we take a look at some of the bugs that stuck around for a while until Riot Games eventually fixed them.
Links to sources of the videos and data used:
Some bug footage came from Vandiril bugs: https://youtu.be/a9mxlnPT1sA
Rumble patch notes bug reddit post: https://www.reddit.com/r/leagueoflegends/comments/dfb7v9/rumble_might_still_have_a_bug_that_was_supposedly/
Herald bug at a pro game: https://youtu.be/EMQEM22Ltr8
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Thanks for reading and watching!
Source
"I will fix it on monday"
Start improving with Porofessor today! https://link.overwolf.com/porofessor-nicolai
Also, let me know of some interesting bugs that I may not be aware of!
Right after I finished a Vandiril video
Does porofessor allow you to turn off the features like auto-runes and the map timers? I'm personally not a fan of using either. Map timers feels like a cheat to me, despite the fact that it's only for camps you visibly see taken.
X D delete the whole game to fix it and im talking to the players
What a coincidence that Vandiril made a bugs that haven't been fixed video just before you.
Client: not so bugged anymore
also Client: taking away all the icon borders for players above 500 lvl for 2 weeks straight
Viego was one of the biggest champ that there existed
Rumble's R ability is such an impactful skill that the chokepoints differences between red side and blue side probably make up the discrepancy between the win rates.
without mentioning …….. the client
i was 100% sure it would be the bugged king but ok
There is still a bug in the client that happens every so often for me where the entire friends list dissappears. It's normally back if i relaunch the client… the next day but as i mostly play solo it's not a major problem for me. Also there have been a ton of bugs with the watch client
nice you uploaded again!!!!!! im starting think you're getting on schedule
joke aside, thanks for good quality video.
wish you well.
My favorite are the walls being coded as minions bugs leading to things such as being able to walk through Jarvan’s ult
I'm surprised the word "Azir" doesn't appear in this video once
7:37 this is not a bug. I think it's an actual feature. Cowsep never explained this but if you were to hover over Yi's W it will literally say
"Yi takes halved damage from tower shots while in Meditate" now idk if it's the same concept if you were to quickly animation cancel it but it's still broken nonetheless
Viego.
That's it.
That's the comment of missing bugs on the list.
Finally a vid of u
would have gotten so mad, if you didn't put client in, can't count how many times it have facked both me and my friends over, always gave us cooldowns when we wanted to play from 5 mins to 20 mins, so happy it got way better
I always play on lock camera, I can confirm that it is harder on red side than on blue side because it is harder to see down as there is the HUD. That could explain the winrate difference
Thank you for another godlike quality video, Nicolai :]
Playing on Red Side is like lacking 20% of your screen because of the angled view and HUD; and playing on unlocked camera can be irritating (it just feels uncomfortable to me because I've never made an effort to work with it). I wish they would do what they did in Wild Rift and adjust the camera based on what team you're on.
I have idea how to test Rumble. Play custom blind pick game, 2 Rumbles use Q at the same time with same items and runes
The yuumi mordekaiser bug where she would glitch into another dimension of summoners rift
My fav bug may not be the one they struggled to fix, but I have just to highlight it in the comment:
"Winter Wonder Neeko will no longer lose a significant amount of base stats and the ability to basic attack when Lulu uses W – Whimsy on her as Neeko is using R – Pop Blossom while disguised"
This makes me think, as skins shouldnt ever affect gameplay literally. As the gameplay code and the rendering code should be separated to the point where what you see (a skin in this case) should never affect gameplay, but only the other way around. Does it mean some skins could contain literally pay2win bugs? Makes me think really.
Hmm… You do a video about bugs in League of Legends, and you don't mention Warwick… one of the buggiest champ in the game!
It just goes to say that, even when content creators tackle such subject, they only look at the more popular champs… Same mentality as Riot when tackling the same problem. smh
"See you again N- Soon!" hahahaha
The client is still, bad. Game crashes once every 3 games.
There was that bug on the PBE for a short bit where after using nunu snowball he would be in this weird state where he moves as he still has snowball up but he cant use any basic abilities and he could GO THROUGH WALLS, while shortlived this bug was hilarious
where’s the bug that makes me win every game? 😔
2022 Feb 28
There is a bug that is in the game for a longer time, it's the one on Samira where you can cancel the animation of her cntrl + 2 emote with an aa and it would sound like she was hitting like 100 times at the same time.