The Bugs RIOT GAMES Struggled To Fix – League of Legends



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League of Legends is constantly adding new content into the game. But with each addition and changes, sometimes unfortunate bugs end up appearing. And depending on many variables, these bugs can exist for months if not years, maybe even forever. Today we take a look at some of the bugs that stuck around for a while until Riot Games eventually fixed them.

Links to sources of the videos and data used:

Some bug footage came from Vandiril bugs: https://youtu.be/a9mxlnPT1sA

Rumble patch notes bug reddit post: https://www.reddit.com/r/leagueoflegends/comments/dfb7v9/rumble_might_still_have_a_bug_that_was_supposedly/

Herald bug at a pro game: https://youtu.be/EMQEM22Ltr8

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31 thoughts on “The Bugs RIOT GAMES Struggled To Fix – League of Legends”

  1. Does porofessor allow you to turn off the features like auto-runes and the map timers? I'm personally not a fan of using either. Map timers feels like a cheat to me, despite the fact that it's only for camps you visibly see taken.

    Reply
  2. There is still a bug in the client that happens every so often for me where the entire friends list dissappears. It's normally back if i relaunch the client… the next day but as i mostly play solo it's not a major problem for me. Also there have been a ton of bugs with the watch client

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  3. 7:37 this is not a bug. I think it's an actual feature. Cowsep never explained this but if you were to hover over Yi's W it will literally say
    "Yi takes halved damage from tower shots while in Meditate" now idk if it's the same concept if you were to quickly animation cancel it but it's still broken nonetheless

    Reply
  4. would have gotten so mad, if you didn't put client in, can't count how many times it have facked both me and my friends over, always gave us cooldowns when we wanted to play from 5 mins to 20 mins, so happy it got way better

    Reply
  5. I always play on lock camera, I can confirm that it is harder on red side than on blue side because it is harder to see down as there is the HUD. That could explain the winrate difference

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  6. Playing on Red Side is like lacking 20% of your screen because of the angled view and HUD; and playing on unlocked camera can be irritating (it just feels uncomfortable to me because I've never made an effort to work with it). I wish they would do what they did in Wild Rift and adjust the camera based on what team you're on.

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  7. My fav bug may not be the one they struggled to fix, but I have just to highlight it in the comment:
    "Winter Wonder Neeko will no longer lose a significant amount of base stats and the ability to basic attack when Lulu uses W – Whimsy on her as Neeko is using R – Pop Blossom while disguised"
    This makes me think, as skins shouldnt ever affect gameplay literally. As the gameplay code and the rendering code should be separated to the point where what you see (a skin in this case) should never affect gameplay, but only the other way around. Does it mean some skins could contain literally pay2win bugs? Makes me think really.

    Reply
  8. Hmm… You do a video about bugs in League of Legends, and you don't mention Warwick… one of the buggiest champ in the game!
    It just goes to say that, even when content creators tackle such subject, they only look at the more popular champs… Same mentality as Riot when tackling the same problem. smh

    Reply
  9. There was that bug on the PBE for a short bit where after using nunu snowball he would be in this weird state where he moves as he still has snowball up but he cant use any basic abilities and he could GO THROUGH WALLS, while shortlived this bug was hilarious

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  10. There is a bug that is in the game for a longer time, it's the one on Samira where you can cancel the animation of her cntrl + 2 emote with an aa and it would sound like she was hitting like 100 times at the same time.

    Reply

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