The Future of Video Games | Charles Hoskinson and Lex Fridman



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Charles Hoskinson is the founder of Cardano, co-founder of Ethereum, a mathematician, and a farmer.

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29 thoughts on “The Future of Video Games | Charles Hoskinson and Lex Fridman”

  1. Diablo 2 was far superior to Diablo 3.

    Blizzard shot themselves in the foot when they decided to get rid of the Blizzard North team. They also shot themselves in the foot when they got rid of the other head developers of Vanilla World of Warcraft. But this isn't anything new, they've been doing this since 2008-2009 (weirdly enough when the Stock Market collapsed) Vivendi, a french company that Activi$ion had owned went under for 2 billion. The push to milk money, and casualize a game ruined them.

    This is very well known among game enthusiasts across the world.

    How about the time when Activi$ion fired the 3 top developers of Infinity Ward (The original creators of Call of Duty MW and MW2) Around the same exact time the Stock market crashed. There's a reason Call of Duty's after MW2 sucked so bad. After those 3 head developers were fired , 32 other developers quit shortly after. So then you had a whole different team working on Call of Duty. (Same concept with World of Warcraft and Diablo)

    Blizzard and Activi$ion have absolutely no clue what they're doing, and they are completely disconnected from the gamers that legitimized their company.

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  2. Charles is right about that amnesia, and I cant help but think that memory is closely tied to the soul and consciousness. Until we understand what that is, I don't think we can selectively switch that off, let alone live in a simulated utopia.

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  3. Photorealism in video games is actually not as close as people think

    There's a reason the past 5-10 years have been filled with game delays, it's the same reason the most successful games(Minecraft, Fortnite) don't even have graphics attempting realism.

    It is HARD to develop photorealism right now. Visually that requires flawless fidelity, including animations, effects, sounds, all within an environment that is interactive enough not to break immersion. It will be decades before a truly photorealistic game exists from front to back, while also immersing the player in gameplay that keeps them hooked like WoW/Eve Online

    Imo Star Citizen has the potential to do A LOT in their future. It seems like a game just destined to be made, and perhaps the first Ready Player One type of game to take over the mainstream. EVE was the first but it was on a very small scale.

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  4. a lot of people just want to lay back and play outside thats not to say the emersive experience cant be good , people are just to tired to enter the game..most people lay down whilst playing their games.👍

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  5. We shall see this experiment unfold. I believe there will be a great satisfaction in losing oneself in the beautiful worlds to come; but without a technology that is able to encapsulate all the senses, people will have a very visceral understanding that they are just escaping reality.

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  6. I've been playing GTA Online since 2013 and still play it for about 17 hours a week… at age 50. Feels good not being in the meat space for a while 🙂

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