The Making of Dragonmancers | Skins Behind-the-Scenes – League of Legends: Wild Rift



The Dragonmancer universe brings elegant, elemental power to the world of League of Legends. Join art director Christina “Obiwunkenobi” Wun for a behind-the-scenes look at Zephyr Dragon Master Yi and Lagoon Dragon Kai’Sa—exclusively designed for Wild Rift.

ABOUT THE GAME
Dive into Wild Rift: the skills-and-strats 5v5 MOBA experience of League of Legends, now built from the ground up for mobile and console. With fresh controls and fast-paced games, players of every level can team up with friends, lock in their champion, and go for the big plays.

Download now for free on iOS and Android:
https://riotgames.sng.link/Dus0s/9d5d

Follow for 200IQ gameplay clips, dev and feature updates, and a whole lot more:
Instagram: https://instagram.com/playwildrift
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Twitter: https://twitter.com/wildrift
Website: https://wildrift.leagueoflegends.com

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49 thoughts on “The Making of Dragonmancers | Skins Behind-the-Scenes – League of Legends: Wild Rift”

  1. The arts and visuals team are really incredible as well as the other departments but the map and models and effects really are amazing even in lower qualities Great job you guys

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  2. K/DA is what made me into Wild Rift as someone who felt the PC League was too much to learn. But the skins are to me something what makes each character so different. For instance, I don't really like MF's pirate theme, but I love playing her with her Lunar Beast skin. Same goes for all the Project and Dragonmancer skinlines. I'm even in doubt of learning Yi just for this skin, as I learned Ashe for Project and Senna for True Damage. There is so much variety! So thank you, Wild Rift team, for giving us such various ways to play!

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  3. i would like master yi more when masteryi use his ult a dragon head wlli appear over his body just like might guy final form from (naruto) cux its legendary skin

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  4. I was actually disappointed with master yi's skin
    Quotes and sound effects are really amazing the only problem being is the huge difference between the actual model and the splash art. The top less yi with no mask is sick af, he looks so fking awesome whereas in the model it's all covered by scales/feathers.

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  5. I am soooooo jealous of the skin viewing that Wild Rift has, the intros are so good, being able to turn the character and see the quality is sooo good. League doesnt show you the vfx or model of the skin at all on the client, you always have to outsource to YouTube

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  6. I love these dragonmancer skins. So colorful and vibrant but also badass! I first bought zephyr dragon master yi and lagoon dragon kai’sa. But all the other dragonmancer skins are so good, i ended up buying the bundle haha. It’s addicting. Pls make more of these skins! Thank you!

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  7. When riot announced the dragonmancer skins I was excited and expected to see Storm Dragon Lee sin or truth/dream dragon yasuo but I was left with sadness I guess I won't be touching my 5k wild cores anytime now

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  8. Y not put yasuo dragonmanser in wild rift..,i see in pc version dragon look awesome..,only kai sa i see…,if you all put same like version only a few hero change tht its ok ..,yasuo dragonmanser is so awesome …😭😭😭😭

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