The Medium – Official 14-Minute Gameplay

Take an extended look at the gameplay of The Medium, a one of its kind horror game where you can play in the real world and the spirit world at the same time. Travel to an abandoned and haunted hotel resort to discover a mystery only a medium can solve.

Coming to Xbox Series X|S and PC on January 28th, 2021.

Discover a dark mystery only a medium can solve. Explore the real world and the spirit world at the same time. Use your psychic abilities to solve puzzles spanning both worlds, uncover deeply disturbing secrets, and survive encounters with The Maw – a monster born from an unspeakable tragedy.

Available now for pre-order!

Official page:

#TheMediumGame #Gameplay #BlooberTeam


48 thoughts on “The Medium – Official 14-Minute Gameplay”

  1. Hey guys
    Does anyone know that this game supports Farsi (Persion) language or not?
    If you know that I'll be more than happy to let me know.
    By the way I'm from Iran… 🇮🇷🇮🇷🇮🇷

  2. Bloober low key have made my fave horror experiences recently. Layers of Fear 2 was a visual gem and Observer Redux (ignoring the weird lack of Ray Tracing) was soooo unique. Can't wait for this. Well done to the team.

  3. Only thing I didn’t like was the persons light not turning off when whatever was chasing her was right behind the desk. You’re telling me it didn’t see her light obnoxiously flashing??
    Other than that. This game looks great!

  4. I’m not sure why a rotating shoe needed to be part of the first proper gameplay trailer for this game.
    I also don’t know why the main character needed to say “better go answer that bell”… we know, stop insulting our intelligence?

    This game is a hard pass. The spoilt screen world just looks strange and janky.

  5. i personally like the split screen. it's weird because she's alone here, but in other scenarios there might be people from both sides simultaneously interact with here and it'd be a bit too jarring having to keep switching back and forth, or if the environments don't match up and something in the red world baits her to her death. kinda cool

  6. Na pewno chcecie to wypuścić w styczniu? Widzę ścinki animacji, np. widać było zmianę cyklu animacji cienia drzew w ostatnim gameplayu, spadki klatek, w tym hotelu w animacji z ta dziewczynką. Brak animacji przeciętej liny. Czy ten potwór nie powinien widzieć świecącej się latarki, może bohaterka powinna ja zasłaniać ręką, wtedy by jej ręka świeciła, ale widzę że to podobna technika jak radio które ostrzegało o potworach w silent hillu.
    Może trochę nad nią popracować trochę dłużej żeby była perfekt, bo według mnie zapowiada się hicior podobny do Silent Hill 😉


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