The Medium | RTX 3080 | Ryzen 7 5800X | RTX ON/OFF | 4K – 1440p – 1080p | DLSS 2.0 | Max Settings



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00:00 4K – DLSS Quality – RTX ON
00:51 4K – DLSS Balanced – RTX ON
01:38 4K – DLSS Performance – RTX ON
02:24 4K – NATIVE – RTX ON
03:09 4K – NATIVE – RTX OFF
03:51 1440p – DLSS Quality – RTX ON
04:36 1440p – DLSS Balanced – RTX ON
05:20 1440p – DLSS Performance – RTX ON
06:03 1440p – NATIVE – RTX ON
06:46 1440p – NATIVE – RTX OFF
07:30 1080p – DLSS Quality – RTX ON
08:13 1080p – NATIVE – RTX ON
08:54 1080p – NATIVE – RTX OFF

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The Medium is a psychological horror video game developed by Bloober Team that was released for Microsoft Windows and Xbox Series X/S on January 28, 2021.

The Medium is a psychological horror game played in third-person as Marianne, a medium who can travel into the spirit realm. Being able to inhabit both worlds aids puzzle solving. Her psychic abilities may also be used against hostile forces and are recharged by interacting with energy spots called spirit wells.

The Medium is developed by Bloober Team, who came up with the idea in 2012. Bloober meant to enhance the immersion by changing their traditional perspective from first- to third-person and taking advantage of Xbox Series X/S’s background streaming. They modelled the supernatural setting after ZdzisΕ‚aw BeksiΕ„ski’s dystopian surrealist artwork. Lead designer Wojciech Piejko said The Medium imparts the message that β€œthere is no universal truth”. Composers Arkadiusz Reikowski and Akira Yamaoka were tasked with scoring the physical and spiritual plane, respectively. Using synthesiser and analogue sounds, Reikowski likened his approach to that of Stranger Things and Chernobyl. Yamaoka worked on the Silent Hill franchise, which inspired the game, including its fixed camera angles. He was persuaded to take on the music when Piejko gave him a gameplay demonstration. Singer Mary Elizabeth McGlynn, also of Silent Hill fame, will contribute vocals. Troy Baker voices the primary antagonist, known as the Maw, for whom another actor performed the motion capture on stilts.

Source: https://en.wikipedia.org/wiki/The_Medium_(video_game)

#TheMedium #RTX3080 #RTXON

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11 thoughts on “The Medium | RTX 3080 | Ryzen 7 5800X | RTX ON/OFF | 4K – 1440p – 1080p | DLSS 2.0 | Max Settings”

  1. Keep in mind that the video is still processing, a 4K video option will be there later on!
    Please give this video a like & comment to help the youtube algorithm πŸ™‚
    At 1080p I skipped performance & balanced, it wouldn't make any sense.
    00:00 4K – DLSS Quality – RTX ON
    00:51 4K – DLSS Balanced – RTX ON
    01:38 4K – DLSS Performance – RTX ON
    02:24 4K – NATIVE – RTX ON
    03:09 4K – NATIVE – RTX OFF
    03:51 1440p – DLSS Quality – RTX ON
    04:36 1440p – DLSS Balanced – RTX ON
    05:20 1440p – DLSS Performance – RTX ON
    06:03 1440p – NATIVE – RTX ON
    06:46 1440p – NATIVE – RTX OFF
    07:30 1080p – DLSS Quality – RTX ON
    08:13 1080p – NATIVE – RTX ON
    08:54 1080p – NATIVE – RTX OFF

    Reply
  2. 0:22 that's rtx on and dlss on quality but there are random shadows on plants. rtx is supposed to fix those nonsense.
    ok, so it happens everytime she walks on plants. it doesnt look like it's part of the game. but it makes rtx look useless.
    the screen tearing is bad on certain parts. it doesnt live up to what they showed on the nvidia channel.
    great vid as always.

    Reply
  3. i have the game and the scene for the benchmark are not the best …. after 15-20 min of play you are in old Mine , and when the game split screen i just loose lot of FPS it unplayable … i am very disapoint about game look like very good but For the price of hight end computer the game are not smooth …..

    Reply
  4. This again proves: RTX needs at least one more Generation of gpus. It is not even the Performance, but the frametimes which are just horrible when activating rtx. And this game is just one example that shows this behaviour…

    Reply

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