The Medium | RX 6800 XT | R7 5800X | SAM | RAY TRACING ON/OFF | 4K – 1440p – 1080p | Max Settings



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00:00 4K – NATIVE – Ray Tracing OFF
00:49 4K – NATIVE – Ray Tracing ON
01:28 4K – FidelityFX Upsampling 75 – Ray Tracing ON
02:10 4K – FidelityFX Upsampling 50 – Ray Tracing ON
02:53 1440p – NATIVE – Ray Tracing OFF
03:35 1440p – NATIVE – Ray Tracing ON
04:16 1440p – FidelityFX Upsampling 75 – Ray Tracing ON
04:57 1440p – FidelityFX Upsampling 50 – Ray Tracing ON
05:39 1080p – NATIVE – Ray Tracing OFF
06:23 1080p – NATIVE – Ray Tracing ON
07:04 1080p – FidelityFX Upsampling 75 – Ray Tracing ON
07:44 1080p – FidelityFX Upsampling 50 – Ray Tracing ON

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The Medium is a psychological horror video game developed by Bloober Team that was released for Microsoft Windows and Xbox Series X/S on January 28, 2021.

The Medium is a psychological horror game played in third-person as Marianne, a medium who can travel into the spirit realm. Being able to inhabit both worlds aids puzzle solving. Her psychic abilities may also be used against hostile forces and are recharged by interacting with energy spots called spirit wells.

The Medium is developed by Bloober Team, who came up with the idea in 2012. Bloober meant to enhance the immersion by changing their traditional perspective from first- to third-person and taking advantage of Xbox Series X/S’s background streaming. They modelled the supernatural setting after ZdzisΕ‚aw BeksiΕ„ski’s dystopian surrealist artwork. Lead designer Wojciech Piejko said The Medium imparts the message that β€œthere is no universal truth”. Composers Arkadiusz Reikowski and Akira Yamaoka were tasked with scoring the physical and spiritual plane, respectively. Using synthesiser and analogue sounds, Reikowski likened his approach to that of Stranger Things and Chernobyl. Yamaoka worked on the Silent Hill franchise, which inspired the game, including its fixed camera angles. He was persuaded to take on the music when Piejko gave him a gameplay demonstration. Singer Mary Elizabeth McGlynn, also of Silent Hill fame, will contribute vocals. Troy Baker voices the primary antagonist, known as the Maw, for whom another actor performed the motion capture on stilts.

Source: https://en.wikipedia.org/wiki/The_Medium_(video_game)

#TheMedium #RX6800XT #RAYTRACING

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11 thoughts on “The Medium | RX 6800 XT | R7 5800X | SAM | RAY TRACING ON/OFF | 4K – 1440p – 1080p | Max Settings”

  1. Keep in mind that the video is still processing, a 4K video option will be there later on!

    Please give this video a like & comment to help the youtube algorithm πŸ™‚

    00:00 4K – NATIVE – Ray Tracing OFF

    00:49 4K – NATIVE – Ray Tracing ON

    01:28 4K – FidelityFX Upsampling 75 – Ray Tracing ON

    02:10 4K – FidelityFX Upsampling 50 – Ray Tracing ON

    02:53 1440p – NATIVE – Ray Tracing OFF

    03:35 1440p – NATIVE – Ray Tracing ON

    04:16 1440p – FidelityFX Upsampling 75 – Ray Tracing ON

    04:57 1440p – FidelityFX Upsampling 50 – Ray Tracing ON

    05:39 1080p – NATIVE – Ray Tracing OFF

    06:23 1080p – NATIVE – Ray Tracing ON

    07:04 1080p – FidelityFX Upsampling 75 – Ray Tracing ON

    07:44 1080p – FidelityFX Upsampling 50 – Ray Tracing ON

    Reply
  2. I got like zero interest in this game… But since it's on Game Pass & there is Ray Tracing & your confirming it works with AMD… I'm going to try it haha…
    Lets see how my 6900 XT does…

    Recently tried "Control" maxed at 1440p with ray tracing on the highest setting… Wasn't sure the FPS, games from the windows store blocks both AMD & Fraps from telling. But… I wanna say it was around 30 to 40 fps.. With some dips and spikes. (My guess)

    But… The bloody game crashed every 20mins or so…

    Even with Ray tracing off… It lasted longer… By luck idk but still crashed… Many people in reviews on the Game Pass app said the same even on RTX 3080's…
    I installed that game to "demo" ray tracing on my bank account emptying card… & after 4 crashes it got uninstalled.

    Reply
  3. One issue I have with the video is that there was no gameplay at the demanding sections of the game ie the split screen sections that will really give an indication of the true performance. But other than that very good video

    Reply
  4. Nice video but God… I've never seen such an FPS hit with ray tracing with so little change in visuals. I kept rewinding parts of the video to see the difference and I just can't see it. All I can see is that at 4K it is laggy as hell with RT on but I can't see more detailed reflections I can't see more accurate lighting nor more realistic shadows NOTHING. I'm still looking forward to play this since I'm a huge fun of the devs previous games especially Layers of Fear but I expected RT would be much more impressive in 2021. Control and Metro Exodus from 2019 still have miles better looking ray tracing than many newer games IMO.

    Reply

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