The Ongoing Discourse Around Cyberpunk 2077 The Sequel | Dropped Frames 260 [Part 1]



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In the final episode of 2020 we continue our discussion of Cyberpunk 2077 from last week and do a spoiler-free deep dive on the stuff we liked and the numerous things we didn’t like that got in the way. Then we move in to more of the news such as the fear that getting a DMCA strike might be a felony now? In the second half we psychoanalyze JP as he as some strong opinions about Yakuza Like A Dragon. Then Cohh has been playing Immortal Phoenix Rising and Zeke has been playing Shadowrun Returns and Spelunky 2!

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40 thoughts on “The Ongoing Discourse Around Cyberpunk 2077 The Sequel | Dropped Frames 260 [Part 1]”

  1. I am so happy I picked up Project Wingman and Wasteland 3 instead of Cyberpunk this December.
    Next year I'm sure it will be a great game with patches/mods. Also maybe I will finally get a chance at getting a 3070.

    Reply
  2. Regarding Stadia. I'm not sure it's the best lol. My buddy uses Gforce Now and is suppeer hyped about it, runs perfect and i ngeneral much better streaming service than the google flop lol

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  3. Cyberpunk needs to add a transmog system along the lines of what Assassin's Creed: Odyssey did; once you get an item that cosmetic is unlocked permanently and can be applied/switched around an unlimited amount of time for free

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  4. I was so excited for this game and it has good moments in it, I completed my first playthrough with over 100hrs played and I wish this could have been my game of the year but the bugs and so many missing features turned this into my biggest disappointment of the year πŸ™

    Reply
  5. Imagine being a reviewer and not doing side quests in a RPG and then complaining about being underleveled. Idiots dont play the game essentialy, then they complain that they cant beat it, then Ubi gives them an option to boost leveling and then same idiots complain again.

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  6. Eight million fucking preorders?! Can you people please just STOP it? Games are released as half-finished broken messes because it's already a success way before its even finished. For fucks sake…

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  7. I would like to say that Cohh has played zero hours and zero sense of Genshin Impact. If you are looking for a more in-depth and objective look, I would suggest a streamer named 'Techniq'. He's a really chill guy who can really give an objective response as to what Genshin is like.

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  8. Not gonna lie, not sure I expect Sony pulling Cyberpunk off the store will lead to them certifying things for quality, No Mans Skies and all that will keep popping up, this one either just had that bit of extra drama to it.. Or CDPR makes the industry look bad by comparison and they're levelling the playing field

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  9. I'll say it now, you all will miss the glitchyness and buggyness of cyberpunk 2077. You will…. Once fixed you will play it, and then that's that. On the other hand now you can run around and have a good old time screwing around with things we NEVER get to see, outside of a few titles. I'm super happy with my purchase, it's my first title from this company. I'm not a fanboi, or shiller. I just like entertainment. Almost 200 hours into it.

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  10. 12:28 I don't agree with this mentality. CDPR went back on promises, delivered an unfinished product knowing that it was unfinished, and prevented information about said product from reaching the public, which some would call lying. There should be no route for them to go back to the "CDPR we all know and love." Fixing things and overall doing well handling this mess can return some trust, but it should definitely not return all of it. The narrative around CDPR has been that even if their work standards leave something to be desired, they still treat their customers really well and have some special respect for the gaming community that other companies of the same size don't have. This incident has clearly shown that when push comes to shove they are capable and willing to do the exact same things other AAA studios get criticized for. With that information known, there is no going back.

    I appreciate Cohh making the point about fixing the bugs and further developing features taking developer time, and how that could be done irresponsibly. It's a very tricky situation of delivering something people paid for, but also not further overworking developers who seem to be already disgruntled with how things were managed.

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  11. I fear sadly, as it mostly is, the answer is much more complicated and endemic than 'the evil managers did their stupid thing and now it's ruined'. Noone in Management of a company like this wants a PR disaster like this either. So the question why these bad calls were made sadly are usually more complicated. In my experience they have to do with shoddy communication and people working in silos on their own problems (not talking to each other and wondering why everybody else is incompetent & stupid) plus people reporting up 'everything is great' while kicking down that lead to outcomes like this.

    It's not an accident this stuff keep happening and saying every time 'the greedy investors/managers that just don't understand gaming ruined it' is convenient but making it too simple. If you want this type of stuff to stop happening, structures in the industry need to change fundamentally.

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  12. Didn't watch the whole thig yet, but Valhalla got rebalanced to be more grindy, so you logic that it's not too shitty is nil.
    Reviewers got a version where you can main story without being underlevelled, and now we have a version that you will be underlevelled and the store has exp boost.

    Reply

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