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Well, if you get scouted, your enemy laner plays a braindead splitpusher with Hullbreaker and demolish, enjoy seeing your base in shambles at 15.
Can't they lock smite as a Jungle only summoner spell?
See I don't even think it's an exploit. The way they go about nerfing her is… a mistake in my opinion. It's Riot doubling down on their typical approach of "don't actually attack the problem". This feels more like Riot forcing their own set meta.
Kinda feels like a slap in the face to theorycrafters since it feels like any clever thing they come up with is going to end up getting slapped down by Riot.
i have to quickly disagree about objective bounties as a concept
yeah, i do think they're somewhat silly and not well implemented (i'm not sure about the current patch as i haven't played as much on it, maybe it's better now)
BUT the whole "it punishes you for winning" is misleading. With this argument, every bounty is "punishing". But what is the way to signal someone is fed in a game? people just ping their bounties. just as if their bounties are actually less impactful than the lead that gave them the bounties.
Do you ever actually feel like taking an objective or a kill punishes you through the bounty system (doesn't matter if objective or kill bounties)? very rarely.
people already tried to bring this point up when bounties were added if you outfarmed your opponents too much.
So the point of all bounties is that things become harder if you're behind, so the reward should be greater for fulfilling a harder task. trading 1 for 1 (again, doesn't matter if turret or kills) while 5k gold behind is a great feat and should be rewarded as such. Closing that gap a little faster is fair.
I think it was in heroes of the storm where the rule was "trading 5-0 will always give you enough exp to come back to >-1 level difference"*, which is fair because it meant that if you were 5 levels behind and you somehow managed to outplay your opponent so hard that they all died without killing any of you, you actually should be rewarded for it
And to anyone saying that objective and kill bounties shouldn't be looked at the same way, they should explain to me what the core difference is.
*to those who don't know how heroes of the storm works, exp is shared among the team so all level up at the same time and there is no gold. So winning a teamfight will jump you equal in all metrics except the map itself.
Imagine thinking that this strat is good. Mby in high elo with a 5 player premade . I was against this 3 times and it's so bad I laughed my assoff
I mean… Top is kinda useless in this season its better to shit on enemy jg than beying useless early and sometimes mid game.
They're just making the game Dota. Which, isn't good. It cuts out a jungle and that's SUPER BAD.
What about Kyle top get the max lvl and have two carries against 2 support or maybe go twisted fate cuz of ult
With everyone in the bot 2 lanes… We're gonna force them to bring back twisted treeline
And they say being support is has no global impact
League is nothing g more than exploiting the current state of the game. It's been this way since 2015. This is nothing new.
Top has always been empty, especially when TP is up. When you are FORCED to take TP the game is not healthy. I got tired of being a TP gank machine so the last 2 seasons I have been playing Karma top and doing a very similar strat to Janna top. Top with TP is old, is fucking boring, Top has al2ays just been an extra jungle with TP anyways.
Bro grubhub went from cringe to kek in like a year or so
Is the problem the Tp unleash? Will reverting that bring back the Meta?
What about making Herald stronger to incentivize top prio?
It has ended… brutally I might add
Controversial opinion:
Riot needs to move away from the 1-1-2-Jungle meta and let players rearrange our champs on the map in a meaningful way, and I hope this is the catalyst that fuels that change
The counter to Janna top is to pick a tower destroying champ that doesn't have a good mythic and rush hullbreaker and speed push.
skooch here is bronze theory craft idea. neeko is great champion and my favourite with great burst and shapeshift. but can neeko become tank?
Starts at 1:43
Sion toplane getting free Health, start with Hullbreaker, ultimate to destroy the turret or gank mid.
Make it that you can use teleport like it use to be if your near an enemy tower.
I don't think Janna, or any other champion should be condemned to one role. But she is not being a top laner, she is like… a bug. These are the risks one takes when reinventing too much