It’s no secret I have sung the praises of Mount and Blade II: Bannerlord in the past. Yet the hype and excitement seems to have all but sizzled out. Bare bones modding tools, no multiplayer private servers. Is this is end of bannerlord? Is it’s future darker than we once hoped? I don’t think so, but let’s look into The TRUTH About The Future Of Mount and Blade II: Bannerlord
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Everyone is saying that you have to wait, be patient, and believe it will soon be good. I don't think the creator here is disagreeing with that sentiment at all, i think his larger point that can't even be argued against is: we are not angry because the features are missing. We grow impatient and angry because taleworlds isn't even talking about those features we find to be necessary. It's not a "when will it come out" thing, it's about "whether or not," and yes, i also grow very weary of seeing these half-ass patchnotes full of information nobody needed to read. If the athletics on oathsworn was too low… Fix your game in silence. That's not what any one of your fans are looking at patchnotes for. They're (I am) looking for hope for the future of the game and irrelevant patchnotes like that crisel away at my hope bit by bit. Why isn't taleworlds at least talking about relevant changes, if not making them?
You are the spokesperson of the community, man. What you say are the facts.
Final fantasy 7 will be out soon enough, you just have to have faith
Honestly I barely played mods at all for Warband, or at least not full conversion mods – I’d be totally happy with them just making the Bannerlord single player more polished and with more features – although something like Napoleonic Wars would be great as well
I haven't been able to play for months, one day it just started crashing on launch, tried every fix I could find.
With the pathetic multiplayer they did in the last game I hope they continue to simply to focus on the campaign and modding tools and never go back to multiplayer. Unless they do full campaign co-op.
05:50 are those troops in white armor from a mod or vanilla?
I feel sorry for all you guys, including Resonant, burning yourselves out on this game before it's really ready for prime time. Bannerlord was released in a TERRIBLE state, even for early access, and is only now finally getting to something approaching a true BETA stage that has some polish. And yet despite this, people have been putting hundreds of hours into it and then complaining when they get bored, or when things aren't working right, or when new content is mainly bugfixes and not new content. When it's finally complete, this game is going to be HUGE and mods are going to make it a world of near-limitless possibilities. However, by then so many people will all have burned yourselves out and got bored of it because they couldn't restrain yourselves from playing it compulsively even when they knew that it was't finished. That's why I think Early Access needs to be more tightly restricted, to stop developers releasing games with a huge fanfare to their legions of loyal OCD fans and then charging them the full damn price for an unfinished game that they know full that they will not be able to restrain themselves from playing. You only have yourselves to blame if you burn yourself out on this unfinished game before the real magic happens later this year and it is released and the mods can really bloom.
Bannerlord. Like Warband: don't play without mods.
Seriously. 🙂
did he say new diplomacy, dont make me laugh
I agree with you 100%, I really like this game. I have had to step aside from it for a bit because I know great things are on the way and I don't want to get burnt out on it like I have with other early access games in the past.
Jesus Christ, is this what it has come down to with these stupid kids who want everything and want it now. ”Don’t want to read about bugfixes in the patch notes” then don’t fucking read the patch notes. Please, go back to playing your console games. Keep doing the awesome work at finishing the game and polishing it to the level it deserves TaleWorlds.
I'm just waiting for it to come to PS4 (if it does) sad console noises
A lot of complaining going on here, but I remember playing the original in maybe 2003. There was little going on but I knew it would be great. By 2010 it was awesome 2015 the mods were brilliant 2018 they were unbelievable. Its extremely early days yet. A year is nothing in the scheme of things.
Seems that you are a MP player at heart, and there is nothing wrong with that at all. For me, like many players, I do not care about MP. I bought the game to enjoy it like I did M&B 1. MP game player is the least of my concern. Once they have more into the game and allow more modding, your MP will follow suit easily. They need to focus on SP aspect of the game, as that is why most people bought the game.
When will it be for ps4🥺
Hi, lead developer here for Kingdom Under Fire: Bersia at War and developer and CO-Owner on BannerKenshi.
Warband never had full modding support, a third party tool was created by the community, not TaleWorlds, and if you remember that took a lot, lot longer than what it is taking now for Bannerlord tool, yet Warband still lasted as long as it did.
We are waiting for a few reasons, not just one.
We are waiting for the additions to these tools, as you know TaleWorlds said that they would create there own officially sanctioned tools, so we as developers never needed to create our own, so unlike Warband where we were waiting on ourselves to create these tools, we are now waiting on TaleWorlds.
Secondly, there is no point in creating a big mod for a game that is in EA.
Every update pretty much breaks the mod so you are just waisting time having to do the same work twice, and then you have to do it again after for when the next update comes out for the game.
Thirdly, the community needs to understand also that what we do what we do and they get access to it as a luxury, it’s not a given.
Far too many times do we see people say “Oh this game will be better with mods”, and “Can’t wait for the modders to do this”, and “Get on it modders”, and this is said by people that don’t have a clue how to mod (it just takes time to learn, it’s not hard, but they are just lazy and want to take take take), and they don’t contribute to the very community they say they are a part of and they expect and demand things that they were never entitled to in the first place and to us, it is a big, big turn off.
If you are not a modder, (most of the modding communities are pretty much linked, if you modded Call of Duty, you are pretty much going to know people who modded GTA etc) you won’t know this but the modding scene has died down, a hell of a lot in the last 3 – years.
And a large, large part of it, is because of the communities or the people that don’t mod and take it for granted and the rampancy of asset stealing of our mods.
The attitudes and the down right arseholeness from these kind of people, and again the rampant stealing of other people’s hard work and the attitudes have made it where most of the big names in the modding community and communities for the big games like Fallout, Elder Scrolls, Men of War, etc, don’t release their big mods, or revolutionary mods to the public anymore because of this, and now, unfortunately for the people that were actually nice and contributed but where not modders have had it ruined for because now unless you are a modder, and have created something to prove that you are, you are going to be missing out on the stuff that is the cream of the crop because it is now all private.
It’s a hobby for us, to do what we do, someone of us will take a commission to create a mod, time is money so, that is fair, but mod making for us is not a guarantee, and because people have continued to think like that, there attitudes to how they interact with that is awful.
We get spoken to like as if we are an actual department working on the main game, like as if was a division of the company (this goes for any game that has mod support or is know to know have a modding scene).
Saying, is this coming out, are you doing this, will it have multiplayer support etc etc.
It’s a mod, that’s it, created by those of us that actually contribute to the community it’s not a job, asking us and demanding (you should not be doing this shit anyway because who the hell are you to speak to people that way) this and that.
If we stop working on a mod, or we drop it, that’s it, you know to us it’s like, playing a game of football or something, when we loose interest we stop, that’s it, there is no guarantee the mod or a mod we were creating was a guaranteed thing.
If it comes out it comes out, if it doesn’t, oh well, but we get treated like it has to come out, and if it doesn’t, some how we lied, and are selfish for not releasing what we have, or for not giving it to someone else, or if someone decides to start it back up by taking the assets, we can bitched at if we shut it down.
Yeah you try stealing someone else’s work from them in any other field, see what happens.
The entitlement is rampant in these communities these days and I’m just letting you know as someone who has modded and created and has helped on some of the big mods for games like Skyrim, Fallout 3, NV, Men of War etc, I’m just telling you how it is.
Unless people’s attitudes change it’s just a thing that will become less and less.
The Modding scene will always exist, but you will find, as it is now, a lot of the modders have become arseholes as well because of it.
New modders basically get told to fuck off, and are kicked out or bullied, and unless you have or can create something really good, you are pushed away.
If you have created something really good, get prepared to be “targeted” by people that think you should work with them and join them, (like some kind of chain gang) because drama in the modding scene is a class all of it’s own.
This is what it is like in almost every modding community, so.
I thought I would comment this here because you are taking about mods, and I think you have a right to know.
That’s it.
I just felt like i was playing warband with a reskin
why on earth would you want tanks in a game like this , i reckon the sieges and stuff are great i've played the single player not multiplayer and its great. Multiplayer gamers will move on to the next one and the next one like locus saying this is shit i want this i want to mod that. Just enjoy it cracking game alot of fun building up your army and getting castles
I just wish EA would die out already. Imagine applying that logic to any other consumer product you buy, or a meal, or a TV series/art etc. People burn out on EA and then the release is generally never as good.
Secondly and more importantly, the drive to complete something diminishes, when everyone has already paid you, why would you rush to finish something, it's not like you're really going to make more money?
Would be interesting to know dev time of EA vs full release games that only had closed betas.
EDIT: I played this near release and walked away because it wasn't in a state worth playing for a campaign. I keep checking up to see if features are in the game yet but again months of unimpressive development.
My biggest problem with the game is that there's nothing to do after a while
I played it a bit when the EA started then decided to wait until they'd added more to the single player campaign. My big thing was to wait and see if they'd added actual companions to the game like warband had instead of the randomly generated ones. I gave up looking at the patch notes though, anyone know if they added stuff like that yet?
The actual problem in my opinion is that most of us players treat and view Bannerlord as a released game that is slowly patched, instead of the Beta/Demo version it actually is right now. "Early access" is not the same as "released and patched". I myself forgot about this essential difference, but as an amateur modder and "scriptkiddy" I should know better…