The Ultimate Guide to Video Game Optimisation [PROMO]



All the hints and tips you need to squeeze as many frames into a second as possible.
https://www.h3dlearn.com/course/optimisation

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8 thoughts on “The Ultimate Guide to Video Game Optimisation [PROMO]”

  1. Would this also include splitting your main scene into smaller scenes, loading them when needed and deload them when they are no longer needed?

    As an example like gta the maps are huge but they separate the map into sections and only load the section your in or going to, while deload the ones that your far away from.

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