THIS is THE FUTURE of Roblox Doors…



THIS is THE FUTURE of Roblox Doors… With NEW UPDATES for Roblox Doors, including it’s latest Doors Hotel+ Update, what lies for THE FUTURE of THE GAME?! We’ll check out some future update predictions in this one!

Be sure to smash that subscribe button for more content! I upload 2-3 videos a week so it will make your life easier if you subscribe and turn notifications on! Enjoy!

Play The Game Here: https://www.roblox.com/games/6516141723/DOORS

SUBSCRIBE FOR MORE CONTENT AND VIDEOS: https://bit.ly/2PhWi6d
Become A Member: https://www.youtube.com/c/CaptainJackAttack/membership

Follow my Socials!
My Roblox Profile: https://bit.ly/2MM2Qs8
My Twitter: https://twitter.com/CaptainJackAtt1

My Current Gear!
My Keyboard: https://amzn.to/3ccqOIp
My Gaming Mouse: https://amzn.to/30sDMwa
My Microphone: https://amzn.to/3emtdmw
My Headset: https://amzn.to/3cdqhpM

Business Email For Sponsorship Inquiries Only: [email protected]
Fan Email: [email protected]

Awesome background music from these music providers!

Chuki Beats: https://www.youtube.com/user/CHUKImusic
TechnoAxe: https://www.youtube.com/channel/UCtgf00GvfFQVsYBA7V7RwUw
NCS: https://www.youtube.com/channel/UC_aEa8K-EOJ3D6gOs7HcyNg

#Roblox #RobloxDoors #CaptainJackAttack

Source

31 thoughts on “THIS is THE FUTURE of Roblox Doors…”

  1. This is a long one, so take a seat. (Remember it's just an idea so take it as such)

    Doors Idea:

    ~

    2 shop mode – Pre game shop and shop 51 are available (game as it is right now)

    3 shop mode – My way of how the shops will work + no pre game shop.

    {3 shop mode}

    Have a shop for each quarter door:

    – around door 25ish

    – around door 50ish (already done)

    – around door 75ish

    For the first shop, make there be A Crucifix (350), lockpick (100), vitamins (50), and lighter (100).

    HOWEVER the Crucifix will ONLY BE AT THE FIRST SHOP.

    On top of that, the crucifix will cost a decent amount of gold- to the point where your team will have to ration who collects the most gold to receive the crucifix.

    The amount of gold spawned in before the first shop will be a set amount depending on how many people per game.

    4 people – 600

    3 people – 500

    2 people – 450

    1 person – 390

    Either you skip the crucifix at the beginning all together and get other items, and miss your chance of using it for the rest of the match, (it still has a chance of spawning in game even though it's very rare) or you buy the crucifix with some gold in tact (or not) depending on how many players per game.

    The second shop will still be the same, except this time as mentioned NO CRUCIFIX. You still get the skull key (along with the other items mentioned in the first shop) but the amount of gold each player has will be important. If the group has not a lot of health the skull key will be important for the medic room. However, it will cost a hefty amount of Gold. (Around 800) (+ band aids will spawn less frequently)

    the amount of Gold possible (not including the amount from the first shop) will be as follows:

    4 people – 800 (1400 if saved up)

    3 people – 700 (1200 if saved up)

    2 people – 550 (1000 if saved up)

    1 person – 560 (950 if saved up)

    The lockpick and lighter will also increase by 50 gold and the vitamins will be the same but you will get 2 vitamins instead of 1.

    Now the last shop (around 75ish) will be only to help with the doors following it. So no crucifix and no skull key (duh). You can only buy a flashlight (300), a lighter (200), vitamins (100), and batteries (50). (The batteries can be sold for each player but only once)

    The Gold will spawn way less frequently this time.

    4 people – 450 (1850 if saved up)

    3 people – 350 (1550 if saved up)

    2 people – 350 (1350 if saved up)

    1 person – 250 (1200 if saved up)

    To make the shop more useful; FLASHLIGHTS, LIGHTERS, VITAMINS, AND LOCKPICKS spawn less frequently. (but not overwhelmingly so)

    If a person or a group of people are already good at the game then this is just free farming for them. However the shop WILL RELY on teamwork if people want the appropriate items. (I might have to nerf some of the gold being spawned) If people don't want to work together the best everyone can do is get lighters and lockpicks, etc., and not the good stuff like the crucifix or the skull key.

    (The numbers represented above for gold are quantitative data but in-game it could be about 10-15 more or so for each section since some rooms might never be searched)

    Reply
  2. I have an idea for dark rooms. Instead of screech appearing behind you, he should be roaming around and if you hear his slimey tentacles near you, you need to start running away or else he will jumpscare you (different jumpscare from what we have now and a scarier attack). However, since this makes dark rooms a lot harder to deal with, dark rooms would have to be more rare. Dark rooms would also have their own type of rooms, more unique and different from the rooms that have light. I think this is a great idea for an update because screech right now is getting 2 kph (kills per hour).

    Reply
  3. Fun fact: In Doors, I saw a picture titled "Captain Jack". It is the Jack entity with a pirate hat. Clearly, CaptainJackAttack is based off of that painting.

    Reply
  4. Imagine after the seek chase seek will bang at the door and will break it and another challenge will begin like hide and seek and you need to make it to door 50 idk I have no more ideas

    Reply
  5. I personally feel like adding an item based on RNG doesn't really fit into a skill-based game, But it does sound really unique when added into the game and with all of the effects that it could cause.

    Reply
  6. my update to doors i would be a secret 3d entity he would apear in door 100 hel would have blue skin and red eyes he would telaport figure to you to make it more difficalt

    Reply

Leave a Comment