This OCTANE NERF DOES NOT Make him BAD in APEX LEGENDS #shorts



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Octane mains let us all just calm down. This nerf does not make him a bad legend in Apex Legends, it makes him BALANCED. This will make you think before stimming, and will slow the game down to reduce the third parties, but it does not make him terrible.

This is a nerf that has been a long time coming, I told you it was needed last season, now the respawns devs have agreed. If you want to read the patch notes, the link is down below.

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Tags: #ApexLegends, #OctaneNerf, #ApexNews, #PatchNotes, #shorts

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34 thoughts on “This OCTANE NERF DOES NOT Make him BAD in APEX LEGENDS #shorts”

  1. You move slightly faster than OG Octane and you can use it a little sooner after cooldown but it has the exact same regen rate and you use infinitely more HP when stimming causing you to die sooner and now you no longer have the ability to get it back nearly as fast. On top of that they removed some of his distance too. Sorry but no, he may be my main with some pretty insane stats tied to him but holy shit I'd rather just go play any other game now.

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  2. I feel like people, whose main legends get nerfed, are just super annoyed that they just HAVE to adjust to these nerfs. Even when an adjustment is minuscule or requires you to do some extra stuff before.
    I wasn't around when they made Wraith's tactical to have a wind-up before use, but I feel like the outrage was spectacular!

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  3. Hey rogue what do you think of the "fix" for tap strafing? I don't think this will take it out of the game as mice like razer you can bind the scroll wheel in the razer software. I'm not sure how getting rid of the scroll wheel binding does anything

    Reply

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