Tips & Tricks EP62 Vault Hunters Modded Minecraft



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Taking time to build a great base, leveling up, and spending skill points to become stronger, conquering the vaults, and solving the artifact puzzle is my goal! Wish me luck! Let’s take on this crazy fun and challenging modpack called Vault Hunters and may the Vault LUCK be on our side!

Vault Hunters is a massive RPG-focused modpack, Vault Hunters allows players to customize their abilities and talents. Over 2 billion different items are available for looting inside the mysterious and dangerous Vaults. There are armors, weapons, and idols (totems) that boost a player’s attributes and stats. For the pack to be completed, 25 unique artifacts must be collected and forged together to unlock the final vault.

Vault Hunters Modpack!
https://www.curseforge.com/minecraft/modpacks/vault-hunters-official-modpack
Vault Hunters Website
https://vaulthunters.gg/
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► Minecraft World Info

— World Generation —
Starting Pack Version: v1.12.4
Seed: 6379048801372708852
World Type: Default

— World Downloads —
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They are located in the World-Downloads Channel and are posted every 10 episodes.

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39 thoughts on “Tips & Tricks EP62 Vault Hunters Modded Minecraft”

  1. random but insane trick i found, if you pair allthemodium mod with ice and fire mod, it makes getting the rare nuggets and even enchanted armour super easy XP (not in the allthemods pack though, put those two mentioned mods in any other pack for this result)

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  2. Great run. A suggestion: CWG created a Fortune 8 pickaxe that is worth more than the cost. He regularly pulls 5 to 8 gems per ore including Echoes. May be worth your time to make one…

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  3. Iskall mentioned in a recent video that keeping vault gear in the refined storage network was risky so Id recommend having them in a couple of barrels connected with an external storage

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  4. I wouldn't recommend getting all decoration mods straight away, get a couple of them until the mods you want are at 1, then get more decoration mods to get other mods down to 1 again. Alot of early game mods are only around 4 knowledge points and can only go as low as 1 so unlocking 6 decoration mods your wasting the chance to lower another mod by 2 ect. Also Danks can come from vendors at the same rate as backpacks.

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  5. chosen, you can take scavenger items from one vault into another, if you just have a backpack dedicated to them you can sometimes get a head start to scavenger vaults because of left over scavenger items.

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  6. Here's a mod combo that might be overlooked: Once you have digital storage through AE or Refined Storage, get Storage Drawers, and Engineer's Decor. If you do not have a power mod to help with your AE or RS system, you can toss some lead ingots into a Compacting Drawer, pull them out as blocks, and craft the solar panels that Engineer's Decor provides, even if you don't have a tech mod that allows you to block up your lead otherwise. Two lead blocks are the most expensive thing for each panel, which each provide a maximum of 40 FE/t. Engineer's Decor is also like a decoration mod, and has more utilities if you went with Immersive Engineering. It also has a faster furnace if you don't have Iron Furnaces unlocked or haven't found any of their furnaces in a treasure room.

    As for skills, do not overlook Cleanse. Get it either immediately, or after your first Vault. A single bad encounter with a Witch can put you in peril if you don't have that. I specialized in healing for Dash and it is still serving me well, even as I have obtained Ward and regretted all my Well Fit levels. Maxing out Twerker and Vein Miner isn't necessary, but you should at least have them both at level 4. Finally, the Finder specialization for Hunter can be useful in some rooms of the Vault, even after you've memorized all the room layouts. I would have found it very helpful when I ran my Digsite challenge crystal.

    Lastly, the blocks used to decorate all the rooms of the Vault? Spend some time grabbing some. Ice, Packed Ice, Honey, Slime, Sheetmetal, Concrete, Alabaster, Basalt, Podzol, Glass, All the BYG nyliums, phyliums, phyceliums; corundums, black ice, dry ice, blue ice, and so much more. If you need a modded block you can't seem to get elsewhere, you may be able to find it in the Vault. Personally, I have employed Therium Glass in my build. It is very hard to find, but I love it.

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  7. So the backpacks thing, idk why mine is different, but I’m not able to use items from mods that aren’t unlocked, even to the point that I couldn’t put certus quartz ore in a drawer without unlocking AE

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  8. FYI check out iskalls latest video, he had a note about not putting vault gear in your refined storage system as each piece has lots of data and takes up more than one space and can cause serious issues

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  9. Was shouting at me screen. You where supposed to make the posion. That was the puzzel rotate the arrow. Pick the right ingredients and complete the puzzel… Siighhhhhh

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  10. I hope he plays Rustic Waters 2 next. it's pretty fun to me and arguably a little better than Seaopolis. Not to mention that it reminds me a lot of Subnautica.

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  11. Great video as always chosen! I actually didn't know a few of these! I just linked your video, not that it probably would make a different to your subscriber count 😛 under my most recent because I actually copied your design for a mob farm from episode 7! Keep up the amazing work and I can honestly say I get a ton of inspiration from your videos on my own! Thank you for constantly making my day one episode at a time!

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