To watch the Orks vs Tyranids Battle Report, go here
https://www.miniwargaming.com/content/tyranids-vs-orks-crusade-incursion-warhammer-40k-battle-report-ep-2
Matthew and Steve start a new series of videos where content producers can bring whatever forces they want and play using the Crusade rules.
All terrain in this battle report provided by:
Urbanmatz – http://www.urbanmatz.com
MWG Silver Vault members gain access to discount codes from terrain and miniatures companies featured in this battle report here: https://www.miniwargaming.com/vault/silver-discount/
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Source
ARMY LISTS:
Steve's Orks:
++ Patrol Detachment 0CP (Orks) [54 PL, 1,000pts, 3CP] ++
+ Configuration [6CP] +
Battle Size [6CP]: 2. Incursion (51-100 Total PL / 501-1000 Points) [6CP]
Clan Kultur / Specialist Mobs
. Tin 'Eads: Specialist Mob
Detachment CP
+ HQ [10 PL, 205pts, -1CP] +
Big Mek in Mega Armour [6 PL, 125pts, -1CP]: Ard as Nails, Da Killa Klaw, Da Kleverest Boss [-1CP], Kustom Force Field [20pts], Kustom Mega-blasta [10pts], Power Klaw [10pts], Warlord
Big Mek W/ Kustom Force Field [4 PL, 80pts]: Choppa, Grot Oiler [5pts], Kustom Force Field (PA), Slugga, Stikkbombs
+ Troops [4 PL, 60pts] +
Gretchin [4 PL, 60pts]
. 12x Gretchin [60pts]: 12x Grot Blaster
+ Elites [10 PL, 190pts] +
Meganobz [10 PL, 190pts]
. Boss Meganob w/ PK [2 PL, 38pts]: Kustom Shoota [3pts], Power Klaw [10pts], Stikkbombs
. Meganob W/ PK [2 PL, 38pts]: Kustom Shoota [3pts], Power Klaw [10pts], Stikkbombs
. Meganob W/ PK [2 PL, 38pts]: Kustom Shoota [3pts], Power Klaw [10pts], Stikkbombs
. Meganob W/ PK [2 PL, 38pts]: Kustom Shoota [3pts], Power Klaw [10pts], Stikkbombs
. Meganob W/ PK [2 PL, 38pts]: Kustom Shoota [3pts], Power Klaw [10pts], Stikkbombs
+ Heavy Support [30 PL, 545pts, -2CP] +
Deff Dread Mob [12 PL, 230pts, -1CP]
. Deff Dread [6 PL, 115pts]: Dread Klaw [15pts], Dread Klaw [15pts], Dread Klaw (Index) [15pts], Dread Klaw (Index) [15pts]
. Deff Dread [6 PL, 115pts]: Dread Klaw [15pts], Dread Klaw [15pts], Dread Klaw (Index) [15pts], Dread Klaw (Index) [15pts]
. Kustom Job [-1CP]: Orkymatic Pistons
Killa Kans [18 PL, 315pts, -1CP]
. Killa Kan [55pts]: Kan Klaw, Rokkit Launcha [10pts]
. Killa Kan [55pts]: Drilla, Rokkit Launcha [10pts]
. Killa Kan [55pts]: Buzzsaw, Rokkit Launcha [10pts]
. Killa Kan [50pts]: Big Shoota [5pts], Kan Klaw
. Killa Kan [50pts]: Big Shoota [5pts], Drilla
. Killa Kan [50pts]: Big Shoota [5pts], Buzzsaw
. Kustom Job [-1CP]: Dirty Gubbinz
++ Total: [54 PL, 3CP, 1,000pts]
Matthew's Tyranids:
++ Battalion Detachment 0CP (Tyranids) [49 PL, 998pts, 3CP] ++
+ Configuration [3CP] +
Battle Size [3CP]: 1. Combat Patrol (0-50 Total PL / 0-500 Points) [3CP]
Detachment CP
Hive Fleet: Kraken
+ HQ [17 PL, 325pts] +
Hive Tyrant [12 PL, 230pts]: 2x Monstrous Scything Talons [20pts], Adrenal Glands [5pts], Chameleonic Mutation, Power: Catalyst, Power: Synaptic Lure, Prehensile Pincer Tail, Toxin Sacs [5pts], Warlord, Warlord Trait: One Step Ahead, Wings [3 PL, 45pts]
. Adaptive Physiology: Murderous Size
Neurothrope [5 PL, 95pts]: Claws and Teeth, Power: The Horror
+ Troops [6 PL, 108pts] +
Ripper Swarms [2 PL, 36pts]
. 3x Ripper Swarm [36pts]: 3x Claws and Teeth
Ripper Swarms [2 PL, 36pts]
. 3x Ripper Swarm [36pts]: 3x Claws and Teeth
Ripper Swarms [2 PL, 36pts]
. 3x Ripper Swarm [36pts]: 3x Claws and Teeth
+ Elites [14 PL, 330pts] +
Hive Guard [6 PL, 150pts]
. 3x Hive Guard (Impaler) [150pts]: 3x Impaler Cannon [30pts]
Zoanthropes [8 PL, 180pts]: Power: Psychic Scream
. 4x Zoanthrope [8 PL, 180pts]: 4x Claws and Teeth
+ Heavy Support [12 PL, 235pts] +
Scythed Hierodule [12 PL, 235pts]: Bio-acid Spray, 2x Hierodule Scything Talons
. Adaptive Physiology: Dermic Symbiosis
++ Total: [49 PL, 3CP, 998pts] ++
Created with BattleScribe (https://battlescribe.net)
I didn’t know this list was so good! You have a hierodule. They wreck things.
Ahhh Steve faces his biggest enemy, always choosing to go first when it makes no sense hehe.
Matt usually takes really disadvantaged lists for fun, so it's good to see the Nids wreck. RIP Steve.
MORE CRUSADE! (without modifications, so i can play along 🙂
Big campaign?? Ooh I like the sound of that
its terrible to play crusade with lists that you dont know how they perform and then you crush or lose with absolute easy and then you play only against that one guy all the time.
People dont understand how much better the Hirodules and Dimachearons got in the update. XD
we all love a creamy centre xD
i'm really looking forward to the 5 content creator campaign next year.
WAAAAGH!
"How many lick's does it take to get to the center of a Killa Kan the Hive will never know".
Tyranids do take all the minerals
F
I sympathize with Matthew’s total inability to suppress his killer instinct
Enjoyed this one as a nids player! 😁
Did Matt deliberately not do both psychic actions for his exp?
Mathew has a way of ruining fun games
Quick pointer Matt, you kept mentioning trying to cast the psychic power Symbiostorm that allows you to reroll charges against a unit. I'm guessing you meant Synaptic Lure, the Kraken unique power and not Symbiostorm, which is Kronos' unique power. Synaptic Lure does exactly what you said it does, but could just be confusing for people unfamiliar with nids. Good batrep though!
no Battlescars for Steve?
secondary objectives look like they are designed to counter Tyranids it is quite silly
You couldn't Psychic Action with the Neurothrope on that first turn – it advanced.
And, you really should be playing this with power. Several of the Crusade uses for RP are things like spending one point to completely dump weapon loadout and re-equip with a completely different loadout. That usually does not change the power level of the unit, but it can radically change the point value of a unit.
Not to mention that you can dump and add completely new units in-between battles without any cost at all. Having to add up the point values for all of that will quickly make you hate yourself.
Also: point values are going to quickly be useless for you because of the traits you are going to add to the units. Trust me on this, power is imprecise at best, but it works very well for Crusade games because it makes assembling your army much easier for the games.
So this is what happens to orks when Steve doesn't roll like a god?
Lol loved this so funny, be cool if you guys continued it
We're doing Crusade without ANY modifications…except we're using points rather than power. :/
Orks need so much help, their mechanized forces are just terrible. Plus matt brought like all anti tank, no chance
This certainly shows the power of some units in smaller games. Played a 1k point game the other day against Guard with 3 Leman Russ tanks and it did not go well. :p I hope this series continues!
I feel like I've seen this before… oh yeah, I have, and it was no less awesome the FIRST time!
SPOILER:
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Yea… Let's just NOT continue this series… Especially since EVERYTHING got off the map, and the Orkz were so brutally murdered…
Lovin the spex Matt, and when's the Matt (Nids) vs Dave (Chaos) 9th ed batrep coming?
Please keep the crusade going!!!
Does the ork army have anything that could kill the hierodule, and do it fast before it starts ripping into their squads?
"tyranids don't normally want revenge"
Y'know, except for that one book, devastation of Baal, that one, premier novel, by a premier black library author, that is a major factor of the Warhammer 40k canon going forward from the Indomitus era. Y'know. Nothing big.
Ork Meka vs Tyranid kaiju the matchup we didn't know we needed.
When you look up and see that ORK is in the video's URL
“You have made your bed. We will sleep in it now” heh.