Valheim – The Town of Aegirheim (updated video)



Now nearing 400 hours of work on this beautiful town, the front landscape has drastically changed with a new harbor boasting 2 raven statues in honor of Alföðr. a small hamlet of houses is being built on the south side of the city, a new foundry with blacksmith shop, a roundhouse portal hub, the gates of Asgard and a Norse Valknut floor inlay, a full market, farm, masonic hall, training dojo and sewers. The main longhouse, sundial, barn, captured Christian church, archery range, bee farm, mead hall, garden pergola, gatehouse…and of coarse that bridge everyone loves still remain. There are many more ideas on the list of things to do.

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42 thoughts on “Valheim – The Town of Aegirheim (updated video)”

  1. Our server just found the perfect continent we want to build on and your videos have already inspired us. This is going to give us weeks of work to do with new inspection. Thank you so much for sharing your amazing architectural and design work.

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  2. Hey, why not use the cultivator tool to “grass” on your pickaxed landscape (especially the dock walls) to get rid of that weird repeating stone pattern? It’d look nice

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  3. Now the devs just need to make a crafting recipe for varnish, so you can varnish the bridge and exterior wood etc so it doesn't rot in the rain, also if It could convert floor to a flat roof type deal that'd be sweet

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  4. Build idea for ya: player-made “dungeon”. Maybe a fort/castle populated with admin command spawned skeles. You can assault the fort with friends when finished. Maybe a treasure room at the end for completion rewards. Just a thought.

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  5. OMG , freaking awesome !
    just what is the frame rate that you could get inside the town?
    Been creating a town myself with buds but slowing down due to massive frame rate drop

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  6. I always run into problems building docks where the water is moving up and down so much that there is no “perfect height” to build at and it always ends up either going underwater or being way too tall

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