This is an instructional video done by request on how to make seawalls in Valheim
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Ascending the Vale Kevin MacLeod (incompetech.com)
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Thanks a lot for the guide, dude really appreciate it. Worth the subscription 🙂
You didn't really clarify why to build one or demonstrate the seawall in action. No creatures. No waves.
Pro tip: build your harbor in a river delta because even in storms, there is no waves in rivers so you can dock ships in the shallows without warrying.
So helpful thank you 🙂
Pleasant to listen to, captivating style and high quality advice. A youtuber in a thousand.
Damn dude, you got the same voice like "MAX PAYNE"!
2:30 If you want a perfect straight line, go north/south or east/west.
I did extensive testing on this in my last build. Seawalls don't do anything but raise the ground above where the water would normally be. It doesn't stop the waves at all, they're still there underground. There's a predetermined line where the original coast was that is what actually kills the waves. Even when you raise the ground, the waves will always still reach that point before they taper off. Long story short, it's not worth it. The labor alone is a pain, but the amount of lag terraforming adds in the current version of the game is incredible. Terraforming should be used as sparingly as possible, especially at your main base and combined with extensive buildings, unless you want a worse game experience. Even with a fairly strong PC I had to switch maps entirely to get away from this effect because it's just too damn laggy. Every terrain edit counts as an entity to the game, it's like having thousands of extra building pieces loaded in.