big changes in todays valheim update including console commands no longer working unless you do soemthing different! harpoon nerf and multiplayer improvements #valheim
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patch notes plus skip to 09:37 for how to now use console commands
Campfire,Bonfire & hearth take damage when dealing damage
* Reinforced chest inventory space increased to 6×4
* All boss drops can now float on water
* Sunken crypt entrance tweaked (to stop tombstones from getting stuck)
* Fixed rotation of Wood tower shield on item stands
* Deathsquito & Drake trophy drop rate increased
* 1 & 2 Star creature HP fix
* Night-spawning wolves should be easier to tame now (should stop trying to run away & despawn after starting to tame)
* Harpoon does not work on bosses anymore
* Ingame console disabled by default (add launch argument "-console" to enable)
* The console command for enabling developer/debug commands has been changed to “devcommands” from “imacheater” and a warning message has been added.
* Improved enemy projectile reaction system
* Battle axe tweaks (hits multiple enemies easier)
* Player knockback force is affected by equipment speed modifiers (IE heavy gear will reduce the knockback from enemies)
* Blackforest stone tower tweaks
* Ward system fixes (You can no longer place a new ward where an enemy ward overlaps)
* Comfort calculation fixed
* "Failed to connect" error message fixed
* Serpent trophy stack fix
* Missing Moder spawn location in some worlds fixed (NOTE: For existing worlds "genloc" command needs to be run manually in a local game with dev commands enabled to generate new locations, this is only needed if your specific world has this issue, this is not very common)
* Megingjord item-collider fix
* Added a slight use-delay on Hammer, Hoe & Cultivator
* Hammer remove auto-repeat added
* Better network bandwidth handling (should work better on low bandwidth connections & also use higher data rate if possible)
* Dolmen location fixes (Stop top stone from falling for no reason)
* Fixed removing item from item-stand not always syncing item stats
* Server list refresh button can be pressed before the entire list has been downloaded
* Better bad connection detection
* Fixed issue causing server to send more data the longer a client was connected
* Localization updates
will "genloc" work on an existing world when the new biomes are added?
Let people cheat in SP if they have fun doing it.. Let people cheese bosses if they want to..I dont get it why even waste any time making it harder to access console or trying to stop cheeses. Just let people have fun! Games are as every other piece of tech, consumers dont use them as intended they improvise on it. Let them goddamit!
Oh, "Cheats removed"… checks vid… Ok, cheats not removed. Fucking clickbait
Should've kept the command "imacheater". Just to remind the person of what they are
Cheating In a solo seed is completely fine. Cheating on multiplayer servers where other players are also doing it or it's overall a agreed thing, sure, np. But in multiplayer servers it just ruins the experience for others, especially if everyone started the same time and the others are playing legitimately.
Bit of devils advocate for the you can play the game how you want to, which is definitely true and fully get that but also you aren't playing your game your playing their game and just like you can play how you want they can also make you play the game they want or at least try. Yep might suck you can't do things as easy like spawning items but if you really want that then you still can it's just not as easily as accessible. When you get full sandbox it won't be a problem so sounds like an EA issue.
grate vid bro. thanks for going in to all the changes for us and showing us the commands. good stuff !
I don't care about the cheats in the game, I see them as being creative, like in Minecraft. I just don't like the idea of someone being able to bring the cheating stuff from a server to another, but I understand the game is still new, and maybe in the future they'll add settings to not being able to bring that stuff or something. Nonetheless great video.
Title innacurate: cheats weren't removed. Got me worried there for a sec. Lol
ahh an update, time to firewall steam again so i don't break my 70 mods
thank you showing how to do the consloe commands. i have a world where i test build stuff in debug mode
4:40 he has a mental breakdown over having to type '-console' to enable cheats…..like it's some titanic effort to type that in. 10:09 He shows it takes about 1 second and is a total non-issue.
Although the builds were cool, being a player who doesnt cheat, I prefer the builds that dont use fly command.
I just made multiple characters one for cheating and the other for playing it legitimately I only use cheats to build anyways
Do updates only work on new worlds for valheim? Going to try and tame a 2 star wolf don't want it despawning
Hopefully with Hearth we get more wild animals, even if they all drop meat xD…
With melee fighting kind of shitty, I hope they change the stamina use on blocks. When you are fighting multiple fulings and block all three, there goes a huge chunk of stamina, V if you swing and then try to get space by sprinting….bsm stamina is gone.
Thanks for all the great update vids you do a great job explaining them and i happened to agree with all your opinions lol. Not thrilled with the building delays but meh games still great and im hyped for hearth and home
Play your game how I think you should or I'll whine all over the YouTube comments about it. Grow up, nerds.
Can i get a bann?
Good make this game more difficult to cheat in. The game is a survival game that requires grinding for loot. Imo once you type the command in, a big title stating "imacheater" should appear above your saved character so your friends know when you join there server what kind of player you are.
i changed removed to restricted! as a couple of you politely gave me tip to do so, for anyone else rude or insulting with it, i couldnt give a monkeys, your angry replying and trying to correct me actually helped teh video get more views through engagement so cheers!
yeah i almost naturally uncovered my entire map looking for that dragon!!! i used a cheat to show the entire map and she was no where to be found. so i have to start a new map now lol
So… I’m one of those people that dislikes cheats and thinks the game should be played the way it was meant to be played… I have my reasons for this opinion but I’m not pushy about it so I won’t get into that. I do however, (like everyone else) like to voice my opinions sometimes. To hear Jade say, “shut up” to people who have and voice my personal opinion is quite unfair… wasn’t a fan of that… When someone has a differing opinion that does not align with your own should it really elicit that response? Then he asks people to put their opinions in the comments but not to be a $&@? about it… seams hypocritical to me… Not trying to make waves but I see this attitude a little too often to be honest.
as long as I can lose my stuff after death because by corpse disappears I want to be able to cheat. As soon as I can be sure that my corpse will not be gone, i.e. recoverable – I want the cheats.
I got both deathsquito and drake trophies after killing like 5-10 of each
Yeah the console thing is annoying. My daughters love the building aspect so I let them play with godmode, ghost, and debug so they can build in piece. Now I have to exit the game client every time I let them play. Just annoying todo at this point.
spent 3 hours farming for a single drake trophy on my singleplayer world went to a dedicated server with friends and got like 10 between us without trying
Maybe they are cleaning up their code so they had to change the way cheats work for a future creative mode?
I'd like it to modify the terrain more without it lagging and make tunnels and swim underwater. My friends and I were joking they should make an Atlantis or something similar to launch a swimming update with deep-sea creatures.
Like an Anglerfish with the little light on it could be used as a light source?
I listen to this kind of stuff while I'm driving for work and I got a fucking HOUR long ad on a 12 minute video… bruh…